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function scr_return_heart_battle_menu_positionscr_return_heart_battle_menu_positionfunction scr_return_heart_battle_menu_position() //gml_Script_scr_return_heart_battle_menu_position
{
var part_1 = global.battle_menu_number
var part_2 = 0
var part_3 = 0
var part_4 = 0
if (part_1 == 1)
part_2 = global.fight_number
else if (part_1 == 2)
{
part_2 = global.act_number
part_3 = global.act_number_row
part_4 = global.act_number_column
}
else if (part_1 == 4)
part_2 = global.mercy_number
return (string(part_1) + string(part_2) + string(part_3) + string(part_4));
} () //gml_Script_scr_return_heart_battle_menu_position |
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{ |
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var part_1 = global.battle_menu_number |
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var part_2 = 0 |
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var part_3 = 0 |
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var part_4 = 0 |
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if (part_1 == 1) |
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part_2 = global.fight_number |
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else if (part_1 == 2) |
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{ |
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part_2 = global.act_number |
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part_3 = global.act_number_row |
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part_4 = global.act_number_column |
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} |
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else if (part_1 == 4) |
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part_2 = global.mercy_number |
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return (string(part_1) + string(part_2) + string(part_3) + string(part_4)); |
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} |