| 1 |
function scr_return_heart_battle_menu_positionscr_return_heart_battle_menu_positionfunction scr_return_heart_battle_menu_position()
{
var part_1 = global.battle_menu_number;
var part_2 = 0;
var part_3 = 0;
var part_4 = 0;
if (part_1 == 1)
{
part_2 = global.fight_number;
}
else if (part_1 == 2)
{
part_2 = global.act_number;
part_3 = global.act_number_row;
part_4 = global.act_number_column;
}
else if (part_1 == 4)
{
part_2 = global.mercy_number;
}
return string(part_1) + string(part_2) + string(part_3) + string(part_4);
} () |
| 2 |
{ |
| 3 |
var part_1 = global.battle_menu_number; |
| 4 |
var part_2 = 0; |
| 5 |
var part_3 = 0; |
| 6 |
var part_4 = 0; |
| 7 |
if (part_1 == 1) |
| 8 |
{ |
| 9 |
part_2 = global.fight_number; |
| 10 |
} |
| 11 |
else if (part_1 == 2) |
| 12 |
{ |
| 13 |
part_2 = global.act_number; |
| 14 |
part_3 = global.act_number_row; |
| 15 |
part_4 = global.act_number_column; |
| 16 |
} |
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else if (part_1 == 4) |
| 18 |
{ |
| 19 |
part_2 = global.mercy_number; |
| 20 |
} |
| 21 |
return string(part_1) + string(part_2) + string(part_3) + string(part_4); |
| 22 |
} |