var fade_inc = 0.2
image_alpha -= fade_inc
if (image_alpha >= 1)
{
instance_destroy()
return;
}
alarm[1] = 0.05 * room_speedalarm[1]var fade_inc = 0.2 image_alpha -= fade_inc if (image_alpha >= 1) { instance_destroy() return; } alarm[1] = 0.05 * room_speed