1 |
pixel_dim = 2 |
2 |
x = 320 |
3 |
y = 0 |
4 |
default_x = x |
5 |
default_y = y |
6 |
draw_left = bbox_left |
7 |
draw_top = bbox_top |
8 |
var xscale_min_dec = 64 |
9 |
var xscale_min_val = sprite_width - 2 * xscale_min_dec |
10 |
xscale_min = xscale_min_val / sprite_width |
11 |
darkness_max = 0.7 |
12 |
angle_default = 0 |
13 |
angle_increase = pixel_dim * 180 / (sprite_height - 1) |
14 |
alpha_base = 1 |
15 |
scroll_horizontal = true |
16 |
scroll_vertical = true |
17 |
scroll_default_x = (-pixel_dim) |
18 |
scroll_current_x = scroll_default_x |
19 |
scroll_ind_inc_x = 3 |
20 |
scroll_ind_max_x = 1 |
21 |
scroll_ind_total_x = scroll_ind_max_x - scroll_ind_inc_x |
22 |
scroll_default_y = (-pixel_dim) |
23 |
scroll_current_y = scroll_default_y |
24 |
scroll_ind_inc_y = 3 |
25 |
scroll_ind_max_y = 1 |
26 |
scroll_ind_total_y = scroll_ind_max_y - scroll_ind_inc_y |