1 | if live_call() |
2 | return global.live_result; |
3 | open_sprite = 1264 |
4 | submerge_sprite = 3275 |
5 | soul_color = 16777215 |
6 | if (!instance_exists(obj_barrier_container_surface)) |
7 | instance_create_depth(0, 0, -9999, obj_barrier_container_surface) |
8 | scene = 0 |
9 | cutscene_timer = 0 |
10 | self_soul = -4 |
11 | image_speed = 0 |
12 | soul_target_x = 180 |
13 | soul_target_y = 140 |