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gml_Object_obj_battle_el_bailador_controller_Alarm_0

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1
if draw_tutorial_arrows
2
    draw_tutorial_arrows = false
3
else
4
    draw_tutorial_arrows = true
5
alarm[0] = 15
alarm[0]

if draw_tutorial_arrows draw_tutorial_arrows = false else draw_tutorial_arrows = true alarm[0] = 15