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gml_Object_obj_battle_enemy_attack_axis_geno_10_Destroy_0

(view raw script w/o annotations or w/e)
1
if live_call()
2
    return global.live_result;
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with (obj_battle_enemy_attack_axis_geno_energy_ball_pulse)
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    instance_destroy()
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with (obj_battle_enemy_attack_axis_blue_laser_geno)
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    instance_destroy()
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with (obj_battlebox_controller_axis)
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    event_user(0)