Undertale Yellow script viewer

← back to main script listing

gml_Object_obj_battle_enemy_attack_bigfrog_herofly_Create_0

(view raw script w/o annotations or w/e)
1
if live_call()
2
    return global.live_result;
3
damage_number = scr_determine_damage_number_enemy
scr_determine_damage_number_enemy

function scr_determine_damage_number_enemy(argument0, argument1, argument2) //gml_Script_scr_determine_damage_number_enemy { var enemy_count = global.enemy_count if (global.battle_enemy_name_1 == argument0) return 1; else if (enemy_count >= 2 && global.battle_enemy_name_2 == argument1) return 2; else if (enemy_count >= 3 && global.battle_enemy_name_3 == argument2) return 3; else return 0; }
("macro froggit", "void", "void")
4
battle_box = obj_dialogue_box_battle_transformation_any
5
sprite_set_offset(spr_bigfrog_fly_herotarget, 11, 11)
6
sprite_set_offset(spr_bigfrog_fly_villaintarget, 11, 11)
7
x_target = irandom_range((battle_box.bbox_left + 40), (battle_box.x - 40))
8
y_target = irandom_range((battle_box.bbox_top + 20), (battle_box.bbox_bottom - 20))
9
target_bounds_left = battle_box.x
10
target_bounds_right = battle_box.bbox_right - 20
11
target_object = 993
12
target_count_max = 3
13
target_count = target_count_max
14
target_timer_max = 5
15
target_timer = target_timer_max
16
image_alpha = 0
17
scene = 0