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gml_Object_obj_battle_enemy_attack_cactony_needle_side_needle_Draw_0

(view raw script w/o annotations or w/e)
1
if (bd_dist_passed == false)
2
    script_execute(gml_Script_scr_battle_draw_inside_battle_box)
3
else
4
    draw_sprite_ext(sprite_index, image_index, x, y, image_xscale, image_yscale, image_angle, c_white, image_alpha)