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gml_Object_obj_battle_enemy_attack_ceroba_phase_1_pillars_Destroy_0

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1
if live_call()
2
    return global.live_result;
3
instance_destroy(obj_battle_enemy_attack_bullet_1)
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instance_destroy(obj_battle_enemy_attack_bullet_2)
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instance_destroy(obj_battle_enemy_attack_bullet_residue)
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instance_destroy(obj_battle_enemy_attack_pillar)
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instance_destroy(obj_battle_enemy_attack_pillar_debris)
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with (obj_dialogue_box_battle_transformation_any)
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    event_user(0)
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ds_list_clear(bullet_list)