1 | if live_call() |
2 | return global.live_result; |
3 | instance_destroy(obj_battle_enemy_attack_bullet_2) |
4 | instance_destroy(obj_battle_enemy_attack_bullet_residue) |
5 | instance_destroy(obj_ceroba_bullet_particle_controller) |
6 | instance_destroy(obj_battle_enemy_attack_bullet_spawner) |
7 | with (obj_dialogue_box_battle_transformation_any) |
8 | event_user(0) |