1 | instance_create(irandom_range((obj_heart_battle_fighting_red.x - 10), (obj_heart_battle_fighting_red.x + 10)), (obj_dialogue_box_battle_transformation_any.bbox_top - 25), obj_battle_enemy_attack_flowergirls_growing_flowers_droplet) |
2 | alarm[1] = 45 |
3 | attack_count++ |