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gml_Object_obj_battle_enemy_attack_goosic_disk_Alarm_0

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if live_call()
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    return global.live_result;
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if (image_alpha < 1)
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{
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    image_alpha += 0.2
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    alarm[0] = 2
alarm[0]

if live_call() return global.live_result; if (image_alpha < 1) { image_alpha += 0.2 alarm[0] = 2 } else scene = 1
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}
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else
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    scene = 1