Undertale Yellow script viewer

← back to main script listing

gml_Object_obj_battle_enemy_attack_guardener_dynamite_ring_Create_0

(view raw script w/o annotations or w/e)
1
if (!instance_exists(obj_heart_battle_fighting_parent))
2
{
3
    instance_destroy()
4
    return;
5
}
6
damage_number = scr_determine_damage_number_enemy
scr_determine_damage_number_enemy

function scr_determine_damage_number_enemy(argument0, argument1, argument2) //gml_Script_scr_determine_damage_number_enemy { var enemy_count = global.enemy_count if (global.battle_enemy_name_1 == argument0) return 1; else if (enemy_count >= 2 && global.battle_enemy_name_2 == argument1) return 2; else if (enemy_count >= 3 && global.battle_enemy_name_3 == argument2) return 3; else return 0; }
("starlo", "void", "void")
7
image_xscale = 0.1
8
image_yscale = 0.1
9
image_speed = 0
10
depth = obj_heart_battle_fighting_parent.depth - 1