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gml_Object_obj_battle_enemy_attack_macro_knight_Create_0

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if live_call()
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    return global.live_result;
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damage_number = scr_determine_damage_number_enemy
scr_determine_damage_number_enemy

function scr_determine_damage_number_enemy(argument0, argument1, argument2) //gml_Script_scr_determine_damage_number_enemy { var enemy_count = global.enemy_count if (global.battle_enemy_name_1 == argument0) return 1; else if (enemy_count >= 2 && global.battle_enemy_name_2 == argument1) return 2; else if (enemy_count >= 3 && global.battle_enemy_name_3 == argument2) return 3; else return 0; }
("macro froggit", "void", "void")
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grav = 0.7
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battle_box = 3154
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vsp = 0
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hsp = 0
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hsp_max = 8 * (choose(-1, 1))
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floored = false
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run_switch_count = 2
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state = "idle"
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state_timer = 15
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if (hsp_max > 0)
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    image_xscale = -1
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else if (hsp_max < 0)
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    image_xscale = 1
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attack_timer = 300