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gml_Object_obj_battle_enemy_attack_martlet_ff_3_checker_Step_0

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1
if ((!instance_exists(obj_battle_enemy_attack_martlet_ff_3_target)) && (!instance_exists(obj_battle_enemy_attack_martlet_genocide_feather_ext_checker)) && (!instance_exists(obj_battle_enemy_attack_martlet_genocide_feather_ext_explosion)) && (!instance_exists(obj_battle_enemy_attack_martlet_genocide_feather_ext_feather)) && fcreate_count >= fcreate_max && no_loop_destroy == false)
2
{
3
    alarm[1] = 10
alarm[1]

instance_destroy()
4
    no_loop_destroy = true
5
}