| 1 | if (is_green) |
| 2 | { |
| 3 | var greenfrog = instance_create_depth(x, y, depth - 1, obj_battle_enemy_attack_space_green_frog); |
| 4 | with (greenfrog) |
| 5 | { |
| 6 | direction = irandom_range(45, 90); |
| 7 | speed = 5; |
| 8 | } |
| 9 | } |
| 10 | instance_destroy(); |
| 11 | instance_destroy(other); |