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gml_Object_obj_battle_enemy_attack_starlo_take_aim_one_target_Draw_0

(view raw script w/o annotations or w/e)
1
draw_set_alpha(target_draw_alpha)
2
draw_set_color(c_red)
3
draw_circle(x, y, 14, false)
4
draw_set_color(c_black)
5
draw_circle(x, y, 12, false)
6
draw_set_color(c_red)
7
draw_circle(x, y, 3, false)
8
draw_set_alpha(1)
9
draw_set_color(c_white)
10
draw_sprite_ext(spr_battle_enemy_attack_starlo_take_aim_circle, 0, x, y, target_radius_current, target_radius_current, 0, c_white, target_draw_alpha)