1 |
with (obj_battle_enemy_attack_starlo_take_aim_target) |
2 |
instance_destroy() |
3 |
with (obj_battle_enemy_attack_starlo_take_aim_shot) |
4 |
instance_destroy() |
5 |
with (obj_battle_enemy_attack_starlo_take_aim_shot_collider) |
6 |
instance_destroy() |
7 |
with (obj_heart_battle_fighting_parent) |
8 |
moveable = false |
9 |
with (obj_dialogue_box_battle_transformation_any) |
10 |
event_user(0) |
11 |
instance_create(0, 0, obj_battle_enemy_attack_starlo_take_aim_slow_restore) |
12 |
obj_battle_hp_current_self.sprite_index = spr_battle_hp_current_self |
13 |
obj_battle_hp_max_self.sprite_index = spr_battle_hp_max_self |