var dbox = 3154
attack_number = 7
attack_interval = 25
alarm[0] = 15alarm[0]if (attack_number > 0) { instance_create_depth(0, 0, -1000, obj_battle_enemy_attack_tellyvis_tape) attack_number -= 1 alarm[0] = attack_interval } else instance_destroy()
depth = 0
scr_enable_battle_box_surfacescr_enable_battle_box_surfacefunction scr_enable_battle_box_surface() //gml_Script_scr_enable_battle_box_surface { if (!instance_exists(obj_surface_drawer)) instance_create_depth(0, 0, -999, obj_surface_drawer) }()