1 | if live_call() |
2 | return global.live_result; |
3 | with (obj_dialogue_box_battle) |
4 | { |
5 | if (other.box_size > 0) |
6 | draw_sprite_ext(sprite_index, 0, x, y, 1, 1, 0, c_black, 1) |
7 | draw_sprite_ext(sprite_index, 0, (x - other.box_size * sprite_width * 0.5), (y - other.box_size * sprite_height * 0.5), (1 + other.box_size), (1 + other.box_size), 0, c_yellow, other.box_alpha) |
8 | } |