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gml_Object_obj_cactony_arm_left_shadow_a_Other_10

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1
if (global.image_alpha_enemy_attacking < 1)
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    image_alpha = 1
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else
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    image_alpha = obj_cactony_arm_left_a.image_alpha
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x = obj_cactony_arm_left_a.x
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y = obj_cactony_arm_left_a.y
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image_xscale = obj_cactony_arm_left_a.image_xscale
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image_yscale = obj_cactony_arm_left_a.image_yscale
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image_angle = obj_cactony_arm_left_a.image_angle