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gml_Object_obj_castle_throne_room_controller_Create_0

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1
if live_call()
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    return global.live_result;
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if (global.hotland_flag[10] > 0)
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{
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    instance_create(x, y, obj_castle_throne_room_controller_neutral)
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    instance_destroy()
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    return;
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}
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scene = 0
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cutscene_timer = 0
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darken_target = 0
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darken_current = 0