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gml_Object_obj_ceroba_defeated_hair_Step_0

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if live_call()
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    return global.live_result;
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if instance_exists(obj_ceroba_body_pacifist_phase_2)
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{
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    switch obj_ceroba_body_pacifist_phase_2.sprite_index
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    {
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        case -4:
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            attach_points = [[-100, -1740]]
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            break
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        case 2823:
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            attach_points = [[326, 230], [326, 230], [326, 230], [326, 230], [326, 230], [326, 230], [326, 230], [329, 225], [329, 229], [328, 229], [328, 229], [326, 235], [326, 234], [326, 233], [326, 231], [326, 231], [326, 231], [326, 231], [326, 231], [326, 231], [326, 231], [326, 231], [326, 231], [326, 231], [326, 231], [326, 239], [-400, -400]]
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            break
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        case 3115:
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            attach_points = [[322, 230], [322, 235], [322, 239], [322, 238], [322, 230], [322, 226], [322, 224], [322, 224], [322, 224], [322, 223], [323, 200], [314, 189], [314, 187], [314, 187], [314, 190], [314, 192]]
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            break
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        case 2917:
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            attach_points = [[314, 192], [314, 189], [314, 189], [314, 191], [314, 191], [314, 189], [314, 187], [314, 187], [314, 201], [-900, -900]]
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            break
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        default:
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            instance_destroy()
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            return;
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    }
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    scr_point_attach
scr_point_attach

function scr_point_attach() //gml_Script_scr_point_attach { if live_call() return global.live_result; var coords = argument[0] var target_instance = argument[1] if (!instance_exists(target_instance)) { show_debug_message("Target attach point instance does not exist!") return false; } var x_offset = sprite_get_xoffset(target_instance.sprite_index) var y_offset = sprite_get_yoffset(target_instance.sprite_index) if (argument_count > 2 && argument[2] == true) { x_offset = 0 y_offset = 0 } var array_index = clamp(target_instance.image_index, 0, (array_length(coords) - 1)) x = target_instance.x - x_offset + coords[array_index][0] y = target_instance.y - y_offset + coords[array_index][1] }
(attach_points, 2833)
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}