Undertale Yellow script viewer

← back to main script listing

gml_Object_obj_chem_05_door_Alarm_1

(view raw script w/o annotations or w/e)
1
door_fade_out = false
2
alarm[2] = 45
alarm[2]

global.cutscene = false scr_text() with (msg) message[0] = "* (The door melted away.)" instance_destroy()