1 |
if live_call() |
2 |
return global.live_result; |
3 |
countdown_current -= 1 |
4 |
if (countdown_current > 0) |
5 |
{ |
6 |
audio_play_sound(snd_chem_countdown, 1, 0) |
7 |
alarm[0] = 30alarm[0]if live_call()
return global.live_result;
countdown_current -= 1
if (countdown_current > 0)
{
audio_play_sound(snd_chem_countdown, 1, 0)
alarm[0] = 30
}
else
{
if (puzzle_music == snd_ceroba_staff_lock)
{
puzzle_music = audio_play_sound(mus_mixin_it_up, 1, 1)
audio_sound_pitch(puzzle_music, 1)
if (global.route == 3)
{
alarm[4] = irandom_range(60, 120)
audio_sound_pitch(puzzle_music, random_range(0.75, 1.25))
}
}
audio_play_sound(snd_chem_go, 1, 0)
draw_puzzle_layer = true
alarm[1] = 30
} |
8 |
} |
9 |
else |
10 |
{ |
11 |
if (puzzle_music == snd_ceroba_staff_lock) |
12 |
{ |
13 |
puzzle_music = audio_play_sound(mus_mixin_it_up, 1, 1) |
14 |
audio_sound_pitch(puzzle_music, 1) |
15 |
if (global.route == 3) |
16 |
{ |
17 |
alarm[4] = irandom_range(60, 120)alarm[4]if (puzzle_music != snd_ceroba_staff_lock && audio_is_playing(puzzle_music))
{
alarm[4] = irandom_range(60, 120)
audio_sound_pitch(puzzle_music, random_range(0.75, 1.25))
} |
18 |
audio_sound_pitch(puzzle_music, random_range(0.75, 1.25)) |
19 |
} |
20 |
} |
21 |
audio_play_sound(snd_chem_go, 1, 0) |
22 |
draw_puzzle_layer = true |
23 |
alarm[1] = 30alarm[1]if live_call()
return global.live_result;
audio_play_sound(snd_chem_start, 1, 0)
obj_chem_05_maze_puzzle_player.can_move = true
puzzle_alpha = 0 |
24 |
} |