Undertale Yellow script viewer

← back to main script listing

gml_Object_obj_chem_05_maze_puzzle_Alarm_4

related scripts: Alarm_0Alarm_1Alarm_2Alarm_3Alarm_4 Alarm_5Create_0Destroy_0Draw_64Other_10Step_0

(view raw script w/o annotations or w/e)
1
if (puzzle_music != 0 && audio_is_playing(puzzle_music))
2
{
3
    alarm[4]
 = irandom_range(60, 120);
gml_Object_obj_chem_05_maze_puzzle_Alarm_4.gml

if (puzzle_music != 0 && audio_is_playing(puzzle_music)) { alarm[4]
 = irandom_range(60, 120);
audio_sound_pitch(puzzle_music, random_range(0.75, 1.25)); }
4
    audio_sound_pitch(puzzle_music, random_range(0.75, 1.25));
5
}