1 |
if (live_call()) |
2 |
return global.live_result; |
3 |
countdown_current -= 1; |
4 |
if (countdown_current > 0) |
5 |
{ |
6 |
audio_play_sound(snd_chem_countdown, 1, 0); |
7 |
alarm[0] = 30;gml_Object_obj_chem_05_maze_puzzle_Alarm_0.gmlif (live_call())
return global.live_result;
countdown_current -= 1;
if (countdown_current > 0)
{
audio_play_sound(snd_chem_countdown, 1, 0);
alarm[0] = 30;
}
else
{
if (puzzle_music == 0)
{
puzzle_music = audio_play_sound(mus_mixin_it_up, 1, 1);
audio_sound_pitch(puzzle_music, 1);
if (global.route == 3)
{
alarm[4] = irandom_range(60, 120);
audio_sound_pitch(puzzle_music, random_range(0.75, 1.25));
}
}
audio_play_sound(snd_chem_go, 1, 0);
draw_puzzle_layer = true;
alarm[1] = 30;
} |
8 |
} |
9 |
else |
10 |
{ |
11 |
if (puzzle_music == 0) |
12 |
{ |
13 |
puzzle_music = audio_play_sound(mus_mixin_it_up, 1, 1); |
14 |
audio_sound_pitch(puzzle_music, 1); |
15 |
if (global.route == 3) |
16 |
{ |
17 |
alarm[4] = irandom_range(60, 120); |
18 |
audio_sound_pitch(puzzle_music, random_range(0.75, 1.25)); |
19 |
} |
20 |
} |
21 |
audio_play_sound(snd_chem_go, 1, 0); |
22 |
draw_puzzle_layer = true; |
23 |
alarm[1] = 30; |
24 |
} |