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gml_Object_obj_controller_Step_0

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1
scr_get_input
scr_get_input

function scr_get_input() //gml_Script_scr_get_input { if live_call() return global.live_result; scr_stick_press() global.down_key = (keyboard_check(vk_down) || gamepad_button_check(0, gp_padd) || gamepad_axis_value(0, gp_axislv)) global.left_key = (keyboard_check(vk_left) || gamepad_button_check(0, gp_padl) || (-(gamepad_axis_value(0, gp_axislh)))) global.right_key = (keyboard_check(vk_right) || gamepad_button_check(0, gp_padr) || gamepad_axis_value(0, gp_axislh)) global.up_key = (keyboard_check(vk_up) || gamepad_button_check(0, gp_padu) || (-(gamepad_axis_value(0, gp_axislv)))) global.down_keyp = (keyboard_check_pressed(vk_down) || gamepad_button_check_pressed(0, gp_padd) || down_stick) global.left_keyp = (keyboard_check_pressed(vk_left) || gamepad_button_check_pressed(0, gp_padl) || left_stick) global.right_keyp = (keyboard_check_pressed(vk_right) || gamepad_button_check_pressed(0, gp_padr) || right_stick) global.up_keyp = (keyboard_check_pressed(vk_up) || gamepad_button_check_pressed(0, gp_padu) || up_stick) if ((gamepad_button_check_pressed(0, gp_padd)) + (gamepad_button_check_pressed(0, gp_padu)) + (gamepad_button_check_pressed(0, gp_padl)) + (gamepad_button_check_pressed(0, gp_padr)) + down_stick + left_stick + right_stick + up_stick + (gamepad_button_check_pressed(0, global.button1)) + (gamepad_button_check_pressed(0, global.button2)) + (gamepad_button_check_pressed(0, global.button3)) + instance_exists(obj_phone_controls)) global.using_gamepad = true else if keyboard_check(vk_anykey) global.using_gamepad = false if global.using_gamepad { if (global.button1 == gp_face1) global.action_key = "A" else if (global.button1 == gp_face2) global.action_key = "B" else if (global.button1 == gp_face3) global.action_key = "X" else if (global.button1 == gp_face4) global.action_key = "Y" if (global.button2 == gp_face1) global.cancel_key = "A" else if (global.button2 == gp_face2) global.cancel_key = "B" else if (global.button2 == gp_face3) global.cancel_key = "X" else if (global.button2 == gp_face4) global.cancel_key = "Y" if (global.button3 == 32769) global.pause_key = "A" else if (global.button3 == 32770) global.pause_key = "B" else if (global.button3 == 32771) global.pause_key = "X" else if (global.button3 == 32772) global.pause_key = "Y" } else { global.pause_key = "C" global.action_key = "Z" global.cancel_key = "X" } if instance_exists(obj_phone_controls) { global.down_key += obj_phone_controls.phn_down global.left_key += obj_phone_controls.phn_left global.right_key += obj_phone_controls.phn_right global.up_key += obj_phone_controls.phn_up global.down_keyp = sign(global.down_keyp + obj_phone_controls.phn_downp) global.left_keyp = sign(global.left_keyp + obj_phone_controls.phn_leftp) global.right_keyp = sign(global.right_keyp + obj_phone_controls.phn_rightp) global.up_keyp = sign(global.up_keyp + obj_phone_controls.phn_upp) } }
()
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if (keyboard_check_pressed(vk_f4) || (keyboard_check(vk_alt) && keyboard_check_pressed(vk_return)))
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{
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    if window_get_fullscreen()
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    {
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        window_set_fullscreen(false)
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        display_set_gui_size(320, 240)
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    }
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    else
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        window_set_fullscreen(true)
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}
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if keyboard_check_pressed(vk_escape)
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    instance_create(((__view_get((0 << 0), 0)) + 50), ((__view_get((1 << 0), 0)) + 10), obj_quitting)