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gml_GlobalScript_scr_get_input

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function scr_get_input
scr_get_input

function scr_get_input() { if (live_call()) return global.live_result; scr_stick_press(); global.down_key = keyboard_check(vk_down) || gamepad_button_check(0, gp_padd) || gamepad_axis_value(0, gp_axislv); global.left_key = keyboard_check(vk_left) || gamepad_button_check(0, gp_padl) || -gamepad_axis_value(0, gp_axislh); global.right_key = keyboard_check(vk_right) || gamepad_button_check(0, gp_padr) || gamepad_axis_value(0, gp_axislh); global.up_key = keyboard_check(vk_up) || gamepad_button_check(0, gp_padu) || -gamepad_axis_value(0, gp_axislv); global.down_keyp = keyboard_check_pressed(vk_down) || gamepad_button_check_pressed(0, gp_padd) || down_stick; global.left_keyp = keyboard_check_pressed(vk_left) || gamepad_button_check_pressed(0, gp_padl) || left_stick; global.right_keyp = keyboard_check_pressed(vk_right) || gamepad_button_check_pressed(0, gp_padr) || right_stick; global.up_keyp = keyboard_check_pressed(vk_up) || gamepad_button_check_pressed(0, gp_padu) || up_stick; if (gamepad_button_check_pressed(0, gp_padd) + gamepad_button_check_pressed(0, gp_padu) + gamepad_button_check_pressed(0, gp_padl) + gamepad_button_check_pressed(0, gp_padr) + down_stick + left_stick + right_stick + up_stick + gamepad_button_check_pressed(0, global.button1) + gamepad_button_check_pressed(0, global.button2) + gamepad_button_check_pressed(0, global.button3) + instance_exists(obj_phone_controls)) global.using_gamepad = true; else if (keyboard_check(vk_anykey)) global.using_gamepad = false; if (global.using_gamepad) { if (global.button1 == gp_face1) global.action_key = "A"; else if (global.button1 == gp_face2) global.action_key = "B"; else if (global.button1 == gp_face3) global.action_key = "X"; else if (global.button1 == gp_face4) global.action_key = "Y"; if (global.button2 == gp_face1) global.cancel_key = "A"; else if (global.button2 == gp_face2) global.cancel_key = "B"; else if (global.button2 == gp_face3) global.cancel_key = "X"; else if (global.button2 == gp_face4) global.cancel_key = "Y"; if (global.button3 == 32769) global.pause_key = "A"; else if (global.button3 == 32770) global.pause_key = "B"; else if (global.button3 == 32771) global.pause_key = "X"; else if (global.button3 == 32772) global.pause_key = "Y"; } else { global.pause_key = "C"; global.action_key = "Z"; global.cancel_key = "X"; } if (instance_exists(obj_phone_controls)) { global.down_key += obj_phone_controls.phn_down; global.left_key += obj_phone_controls.phn_left; global.right_key += obj_phone_controls.phn_right; global.up_key += obj_phone_controls.phn_up; global.down_keyp = sign(global.down_keyp + obj_phone_controls.phn_downp); global.left_keyp = sign(global.left_keyp + obj_phone_controls.phn_leftp); global.right_keyp = sign(global.right_keyp + obj_phone_controls.phn_rightp); global.up_keyp = sign(global.up_keyp + obj_phone_controls.phn_upp); } }
()
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{
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    if (live_call())
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        return global.live_result;
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    scr_stick_press
scr_stick_press

function scr_stick_press() { down_stick = 0; left_stick = 0; up_stick = 0; right_stick = 0; if (gamepad_axis_value(0, gp_axislv) > global.gamepad_deadzone && global.down_pressed == 0) { down_stick = 1; global.down_pressed = 1; } else { down_stick = 0; } if (gamepad_axis_value(0, gp_axislv) < -global.gamepad_deadzone && global.up_pressed == 0) { up_stick = 1; global.up_pressed = 1; } else { up_stick = 0; } if (gamepad_axis_value(0, gp_axislh) < -global.gamepad_deadzone && global.left_pressed == 0) { left_stick = 1; global.left_pressed = 1; } else { left_stick = 0; } if (gamepad_axis_value(0, gp_axislh) > global.gamepad_deadzone && global.right_pressed == 0) { right_stick = 1; global.right_pressed = 1; } else { right_stick = 0; } if (gamepad_axis_value(0, gp_axislh) > -global.gamepad_deadzone && gamepad_axis_value(0, gp_axislh) < global.gamepad_deadzone) { global.left_pressed = 0; global.right_pressed = 0; } if (gamepad_axis_value(0, gp_axislv) > -global.gamepad_deadzone && gamepad_axis_value(0, gp_axislv) < global.gamepad_deadzone) { global.up_pressed = 0; global.down_pressed = 0; } }
();
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    global.down_key = keyboard_check(vk_down) || gamepad_button_check(0, gp_padd) || gamepad_axis_value(0, gp_axislv);
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    global.left_key = keyboard_check(vk_left) || gamepad_button_check(0, gp_padl) || -gamepad_axis_value(0, gp_axislh);
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    global.right_key = keyboard_check(vk_right) || gamepad_button_check(0, gp_padr) || gamepad_axis_value(0, gp_axislh);
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    global.up_key = keyboard_check(vk_up) || gamepad_button_check(0, gp_padu) || -gamepad_axis_value(0, gp_axislv);
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    global.down_keyp = keyboard_check_pressed(vk_down) || gamepad_button_check_pressed(0, gp_padd) || down_stick;
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    global.left_keyp = keyboard_check_pressed(vk_left) || gamepad_button_check_pressed(0, gp_padl) || left_stick;
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    global.right_keyp = keyboard_check_pressed(vk_right) || gamepad_button_check_pressed(0, gp_padr) || right_stick;
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    global.up_keyp = keyboard_check_pressed(vk_up) || gamepad_button_check_pressed(0, gp_padu) || up_stick;
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    if (gamepad_button_check_pressed(0, gp_padd) + gamepad_button_check_pressed(0, gp_padu) + gamepad_button_check_pressed(0, gp_padl) + gamepad_button_check_pressed(0, gp_padr) + down_stick + left_stick + right_stick + up_stick + gamepad_button_check_pressed(0, global.button1) + gamepad_button_check_pressed(0, global.button2) + gamepad_button_check_pressed(0, global.button3) + instance_exists(obj_phone_controls))
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        global.using_gamepad = true;
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    else if (keyboard_check(vk_anykey))
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        global.using_gamepad = false;
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    if (global.using_gamepad)
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    {
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        if (global.button1 == gp_face1)
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            global.action_key = "A";
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        else if (global.button1 == gp_face2)
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            global.action_key = "B";
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        else if (global.button1 == gp_face3)
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            global.action_key = "X";
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        else if (global.button1 == gp_face4)
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            global.action_key = "Y";
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        if (global.button2 == gp_face1)
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            global.cancel_key = "A";
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        else if (global.button2 == gp_face2)
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            global.cancel_key = "B";
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        else if (global.button2 == gp_face3)
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            global.cancel_key = "X";
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        else if (global.button2 == gp_face4)
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            global.cancel_key = "Y";
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        if (global.button3 == 32769)
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            global.pause_key = "A";
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        else if (global.button3 == 32770)
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            global.pause_key = "B";
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        else if (global.button3 == 32771)
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            global.pause_key = "X";
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        else if (global.button3 == 32772)
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            global.pause_key = "Y";
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    }
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    else
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    {
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        global.pause_key = "C";
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        global.action_key = "Z";
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        global.cancel_key = "X";
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    }
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    if (instance_exists(obj_phone_controls))
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    {
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        global.down_key += obj_phone_controls.phn_down;
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        global.left_key += obj_phone_controls.phn_left;
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        global.right_key += obj_phone_controls.phn_right;
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        global.up_key += obj_phone_controls.phn_up;
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        global.down_keyp = sign(global.down_keyp + obj_phone_controls.phn_downp);
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        global.left_keyp = sign(global.left_keyp + obj_phone_controls.phn_leftp);
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        global.right_keyp = sign(global.right_keyp + obj_phone_controls.phn_rightp);
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        global.up_keyp = sign(global.up_keyp + obj_phone_controls.phn_upp);
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    }
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}