1 | script_execute(gml_Script_scr_depth, 0, 0, 0, 0, 0) |
2 | direction = 270 |
3 | waiter = 1 |
4 | fadein = false |
5 | fadeout = false |
6 | fade_kill = false |
7 | spritelock = true |
8 | npc_walking = false |
9 | going_through_door = false |
10 | no_loop_autowalk = false |
11 | no_loop_destination_dalv = false |
12 | no_loop_sound = false |
13 | obj_pl.player_mode = "Normal" |
14 | obj_pl.image_alpha = 1 |
15 | x = 160 |
16 | y = 130 |