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gml_Object_obj_darkruins_01_rope_Step_0

(view raw script w/o annotations or w/e)
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if (floor(image_index) == 2)
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{
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    if (!audio_is_playing(snd_tarpdrop))
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        audio_play_sound(snd_tarpdrop, 1, 0)
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}
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if (keyboard_multicheck_pressed(0) && scr_interact
scr_interact

function scr_interact() //gml_Script_scr_interact { if (distance_to_object(obj_pl) < 20 && obj_pl.state == gml_Script_scr_normal_state) { var pl_dir = obj_pl.direction var pl_x = 0 var pl_y = 0 var check_distance_x = 0 var check_distance_y = 0 switch pl_dir { case 0: pl_x = obj_pl.bbox_right pl_y = obj_pl.bbox_top + 1 check_distance_x = 20 break case 180: pl_x = obj_pl.bbox_left pl_y = obj_pl.bbox_top + 1 check_distance_x = -20 break case 90: pl_x = obj_pl.x pl_y = obj_pl.bbox_top check_distance_y = -20 break case 270: pl_x = obj_pl.x pl_y = obj_pl.bbox_bottom check_distance_y = 20 break } if collision_line_first(pl_x, pl_y, (pl_x + check_distance_x), (pl_y + check_distance_y), id, false, false) return true; } }
() && waiter == 0)
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    waiter = 1
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if (waiter == 1)
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{
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    scr_text
scr_text

function scr_text() //gml_Script_scr_text { if (!instance_exists(obj_dialogue)) msg = instance_create(x, y, obj_dialogue) }
()
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    with (msg)
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    {
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        message[0] = "* (Climb the rope?)"
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        ch_msg = 0
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        ch[1] = "Yes"
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        ch[2] = "No"
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        if (outcome == 1)
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        {
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            scr_cutscene_start
scr_cutscene_start

function scr_cutscene_start() //gml_Script_scr_cutscene_start { global.cutscene = true obj_pl.state = gml_Script_scr_frozen_state obj_pl.image_index = 0 obj_pl.image_speed = 0 }
()
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            other.waiter = 2
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            other.alarm[0] = 15
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            global.dialogue_open = false
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        }
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        if (outcome == 2)
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        {
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            global.dialogue_open = false
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            other.waiter = 0
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        }
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    }
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}
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if (image_index >= (image_number - image_speed) && image_speed > 0)
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{
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    scr_cutscene_end
scr_cutscene_end

function scr_cutscene_end() //gml_Script_scr_cutscene_end { global.cutscene = false obj_pl.alarm[0] = 1 }
()
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    image_speed = 0
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    image_index = image_number - 1
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}
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if (waiter == 3)
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{
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    if (clover_image_index < sprite_get_number(spr_clover_climb))
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        clover_image_index += 0.2
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    else
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        clover_image_index = 0.2
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    if (clover_y > 60)
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        clover_y -= 1
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    else
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    {
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        audio_play_sound(snd_flowey_glitch_yellow, 1, 0)
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        waiter = 4
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        alarm[1] = 3
alarm[1]

scr_cutscene_end() obj_pl.image_alpha = 1 game_restart() instance_create(0, 0, obj_darkruins_01_resettext) scr_initialize() application_surface_draw_enable(true)
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        return;
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    }
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}