| 1 |
if (keyboard_multicheck_pressed(0)) |
| 2 |
{ |
| 3 |
if (scr_interactscr_interactfunction scr_interact()
{
if (distance_to_object(obj_pl) < 20 && obj_pl.state == scr_normal_state)
{
var pl_dir = obj_pl.direction;
var pl_x = 0;
var pl_y = 0;
var check_distance_x = 0;
var check_distance_y = 0;
switch (pl_dir)
{
case 0:
pl_x = obj_pl.bbox_right;
pl_y = obj_pl.bbox_top + 1;
check_distance_x = 20;
break;
case 180:
pl_x = obj_pl.bbox_left;
pl_y = obj_pl.bbox_top + 1;
check_distance_x = -20;
break;
case 90:
pl_x = obj_pl.x;
pl_y = obj_pl.bbox_top;
check_distance_y = -20;
break;
case 270:
pl_x = obj_pl.x;
pl_y = obj_pl.bbox_bottom;
check_distance_y = 20;
break;
}
if (collision_line_first(pl_x, pl_y, pl_x + check_distance_x, pl_y + check_distance_y, id, false, false))
return true;
}
} () == true) |
| 4 |
{ |
| 5 |
if (global.route == 3 && global.hotland_flag[9] >= 3) |
| 6 |
{ |
| 7 |
spawn_save_box = true; |
| 8 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 9 |
with (msg) |
| 10 |
{ |
| 11 |
message[0] = "* (Nothing but the echoes of# your efforts linger.)"; |
| 12 |
message[1] = "* (You are filled with a sense# of justice.)"; |
| 13 |
} |
| 14 |
} |
| 15 |
else if (!instance_exists(obj_savebox)) |
| 16 |
{ |
| 17 |
if (global.party_member != -4 || (global.route == 2 && room == rm_steamworks_23) || room == rm_steamworks_macro_froggit_room) |
| 18 |
{ |
| 19 |
instance_create(__view_get(e__VW.XView, 0) + 160, __view_get(e__VW.YView, 0) + 120, obj_savebox); |
| 20 |
audio_play_sound(snd_mainmenu_select, 1, 0); |
| 21 |
} |
| 22 |
else |
| 23 |
{ |
| 24 |
instance_destroy(); |
| 25 |
global.cutscene = true; |
| 26 |
instance_create(x, y - 5, obj_savefl); |
| 27 |
} |
| 28 |
} |
| 29 |
} |
| 30 |
} |
| 31 |
if (global.flowey_death_pop == true) |
| 32 |
{ |
| 33 |
instance_destroy(); |
| 34 |
instance_create(x, y - 5, obj_savefl); |
| 35 |
} |
| 36 |
if (spawn_save_box == true) |
| 37 |
{ |
| 38 |
if (!instance_exists(obj_dialogue)) |
| 39 |
{ |
| 40 |
scr_determine_save_areascr_determine_save_areafunction scr_determine_save_area()
{
var current_room = room_get_name(room);
switch (current_room)
{
case "rm_darkruins_03":
current_save_number = 1;
global.saveroom = "Dark Ruins - Entrance";
break;
case "rm_darkruins_08":
current_save_number = 2;
global.saveroom = "Dark Ruins - Atrium";
break;
case "rm_darkruins_10":
current_save_number = 3;
global.saveroom = "Dark Ruins - Cliff";
break;
case "rm_darkruins_12":
current_save_number = 4;
global.saveroom = "Dark Ruins - Puzzle";
break;
case "rm_darkruins_16":
current_save_number = 5;
global.saveroom = "Dark Ruins - Hall";
break;
case "rm_snowdin_03_yellow":
current_save_number = 1;
global.saveroom = "Snowdin - Delta Rock";
break;
case "rm_snowdin_08_yellow":
current_save_number = 2;
global.saveroom = "Snowdin - Ruined Shack";
break;
case "rm_snowdin_12_yellow":
current_save_number = 3;
global.saveroom = "Snowdin - Pathway";
break;
case "rm_snowdin_14_yellow":
current_save_number = 4;
global.saveroom = "Snowdin - Resort";
break;
case "rm_snowdin_20_yellow":
current_save_number = 5;
global.saveroom = "Snowdin - Corridor";
break;
case "rm_dunes_02":
current_save_number = 1;
global.saveroom = "Dunes - Cave";
break;
case "rm_dunes_08":
current_save_number = 2;
global.saveroom = "Dunes - Tree";
break;
case "rm_dunes_14":
current_save_number = 3;
global.saveroom = "Mines - Elevator";
break;
case "rm_dunes_20":
current_save_number = 4;
global.saveroom = "Mines - Minecart";
break;
case "rm_dunes_25":
current_save_number = 5;
global.saveroom = "Dunes - Mountaintop";
break;
case "rm_dunes_28":
current_save_number = 6;
global.saveroom = "Dunes - Playground";
break;
case "rm_dunes_34":
current_save_number = 7;
global.saveroom = "Dunes - Well";
break;
case "rm_dunes_37":
current_save_number = 8;
global.saveroom = "Wild East - Town";
break;
case "rm_dunes_39":
current_save_number = 9;
global.saveroom = "Wild East - Outskirts";
break;
case "rm_dunes_41":
current_save_number = 10;
global.saveroom = "Wild East - Sunnyside";
break;
case "rm_steamworks_05":
current_save_number = 11;
global.saveroom = "Steamw. - Generator";
break;
case "rm_steamworks_09":
current_save_number = 12;
global.saveroom = "Steamw. - Raised Path";
break;
case "rm_steamworks_15":
current_save_number = 13;
global.saveroom = "Steamw. - Lake";
break;
case "rm_steamworks_19":
current_save_number = 14;
global.saveroom = "Steamw. - Offices";
break;
... (); |
| 41 |
instance_create(__view_get(e__VW.XView, 0) + 160, __view_get(e__VW.YView, 0) + 120, obj_savebox); |
| 42 |
audio_play_sound(snd_mainmenu_select, 1, 0); |
| 43 |
spawn_save_box = false; |
| 44 |
} |
| 45 |
} |
| 46 |
|
| 47 |
enum e__VW |
| 48 |
{ |
| 49 |
XView, |
| 50 |
YView, |
| 51 |
WView, |
| 52 |
HView, |
| 53 |
Angle, |
| 54 |
HBorder, |
| 55 |
VBorder, |
| 56 |
HSpeed, |
| 57 |
VSpeed, |
| 58 |
Object, |
| 59 |
Visible, |
| 60 |
XPort, |
| 61 |
YPort, |
| 62 |
WPort, |
| 63 |
HPort, |
| 64 |
Camera, |
| 65 |
SurfaceID |
| 66 |
} |