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gml_Object_obj_enemy_controller_feisty_four_Create_0

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1
current_hp_ed = 1000
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max_hp_ed = 1000
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last_hp_ed = current_hp_ed
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current_hp_ed_draw = current_hp_ed
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ed_attack_stat = 10
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ed_defense_stat = 10
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current_hp_moray = 900
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max_hp_moray = 900
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last_hp_moray = current_hp_moray
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current_hp_moray_draw = current_hp_moray
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moray_attack_stat = 10
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moray_defense_stat = 8
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current_hp_ace = 1000
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max_hp_ace = 1000
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last_hp_ace = current_hp_ace
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current_hp_ace_draw = current_hp_ace
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ace_attack_stat = 10
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ace_defense_stat = 7
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current_hp_mooch = 900
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max_hp_mooch = 900
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last_hp_mooch = current_hp_mooch
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current_hp_mooch_draw = current_hp_mooch
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mooch_attack_stat = 10
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mooch_defense_stat = 6
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global.current_hp_enemy = current_hp_ed
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global.max_hp_enemy = max_hp_ed
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global.last_hp_enemy = last_hp_ed
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global.current_hp_enemy_draw = current_hp_ed_draw
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global.enemy_attack_stat = ed_attack_stat
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global.enemy_defense_stat = ed_defense_stat
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global.battle_enemy_name_1 = "ed"
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case_exec = "Nothing"
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audio_gain_time = 1000