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gml_Object_obj_factory_02_numpad_Create_0

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1
if live_call()
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    return global.live_result;
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scene = 0
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cutscene_timer = 0
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if (global.sworks_flag[36] >= 3)
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{
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    event_user(1)
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    audio_play_sound(snd_sliding_door_open, 1, 0)
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    instance_destroy()
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}