1 | if live_call() |
2 | return global.live_result; |
3 | scene = 0 |
4 | cutscene_timer = 0 |
5 | if (global.sworks_flag[36] >= 3) |
6 | { |
7 | event_user(1) |
8 | audio_play_sound(snd_sliding_door_open, 1, 0) |
9 | instance_destroy() |
10 | } |