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gml_Object_obj_flowey_1_attack_8_flower_Create_0

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1
if live_call()
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    return global.live_result;
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image_speed = 1
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scene = 0
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cutscene_timer = 0
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shoot_delay = 15
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shoot_delay_max = 3
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image_yscale = 0
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destroy_self = false
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slash_instance = -4
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fade_out = false
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spawn_direction = -1
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direction_current = 0
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direction_inc = 0
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bullet_count = 7