Undertale Yellow script viewer

← back to main script listing

gml_Object_obj_flowey_battle_phase_2_organic_virus_Create_0

(view raw script w/o annotations or w/e)
1
if live_call()
2
    return global.live_result;
3
damage_number = scr_determine_damage_number_enemy
scr_determine_damage_number_enemy

function scr_determine_damage_number_enemy(argument0, argument1, argument2) //gml_Script_scr_determine_damage_number_enemy { var enemy_count = global.enemy_count if (global.battle_enemy_name_1 == argument0) return 1; else if (enemy_count >= 2 && global.battle_enemy_name_2 == argument1) return 2; else if (enemy_count >= 3 && global.battle_enemy_name_3 == argument2) return 3; else return 0; }
("flowey2", "void", "void")
4
image_alpha = 1
5
image_xscale = 0
6
image_yscale = 0
7
scene = 0
8
cutscene_timer = 0
9
target_x = x
10
target_y = y
11
target_distance = 0
12
rot = choose(-1, 1)