1 | if live_call() |
2 | return global.live_result; |
3 | layer_list = ds_list_create() |
4 | ds_list_add(layer_list, "The_Ruins", "Dark_Ruins", "Waterfall", "The_Dunes", "Hotland", "The_Steamworks", "New_Home", "True_Lab") |
5 | layer_remove_x_next = 312 |
6 | layer_remove_x_inc = 312 |
7 | scene = 0 |
8 | cutscene_timer = 0 |
9 | fade_out = false |
10 | draw_alpha = 0 |
11 | draw_alpha_white = 1 |
12 | with (instance_create(0, 0, obj_flowey_battle_ow_controller)) |
13 | spawn_vines = false |
14 | depth = -10 |
15 | obj_pl.image_alpha = 0 |
16 | scr_cutscene_end |