1 |
if (active == true && (!alarm[0])) |
2 |
alarm[0] = spawn_delayalarm[0]image_speed = 1
active = false
var play_sound = true
with (obj_flowey_world_stalagmites)
{
if (sound_playing == true)
play_sound = false
}
if (play_sound == true)
{
audio_play_sound(snd_undertale_spearrise, 1, 0)
sound_playing = true
}
alarm[2] = 5 |
3 |
if (image_index >= (image_number - 1)) |
4 |
{ |
5 |
image_speed = 0 |
6 |
image_index = image_number - 1 |
7 |
if (x < 810) |
8 |
solid = true |
9 |
} |
10 |
var pl_die = false |
11 |
if (place_meeting(x, y, obj_pl) && can_hit) |
12 |
{ |
13 |
if ((image_index >= 5 && image_index < 10) || x > 810) |
14 |
{ |
15 |
pl_die = true |
16 |
with (obj_flowey_world_stalagmites) |
17 |
{ |
18 |
alarm[0] = -1alarm[0]image_speed = 1
active = false
var play_sound = true
with (obj_flowey_world_stalagmites)
{
if (sound_playing == true)
play_sound = false
}
if (play_sound == true)
{
audio_play_sound(snd_undertale_spearrise, 1, 0)
sound_playing = true
}
alarm[2] = 5 |
19 |
active = false |
20 |
image_speed = 0 |
21 |
can_hit = false |
22 |
} |
23 |
} |
24 |
} |
25 |
if (pl_die == true) |
26 |
{ |
27 |
if (!alarm[1]) |
28 |
alarm[1] = 30alarm[1]instance_create_depth((camera_get_view_x(view_camera[0]) + 160), (camera_get_view_y(view_camera[0]) + 80), (obj_flowey_world_controller.depth - 1), obj_heart_flowey_world_split)
with (obj_flowey_world_stalagmites)
instance_destroy()
obj_pl.image_alpha = 1
instance_destroy(obj_flowey_world_clover_dead) |
29 |
if (!instance_exists(obj_flowey_world_clover_dead)) |
30 |
instance_create_depth(obj_pl.x, obj_pl.y, obj_pl.depth, obj_flowey_world_clover_dead) |
31 |
} |