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gml_Object_obj_game_over_text_Draw_0

(view raw script w/o annotations or w/e)
1
draw_set_font(global.font_type_text)
2
draw_set_alpha(image_alpha)
3
draw_set_color(c_white)
4
draw_set_halign(fa_left)
5
draw_set_valign(fa_top)
6
draw_text(160, 320, string_hash_to_newline(message_draw))
7
draw_set_alpha(1)