1 |
if (global.snowdin_flag[10] == true) |
2 |
instance_destroy() |
3 |
if (keyboard_multicheck_pressed(0) && scr_interactscr_interactfunction scr_interact() //gml_Script_scr_interact
{
if (distance_to_object(obj_pl) < 20 && obj_pl.state == gml_Script_scr_normal_state)
{
var pl_dir = obj_pl.direction
var pl_x = 0
var pl_y = 0
var check_distance_x = 0
var check_distance_y = 0
switch pl_dir
{
case 0:
pl_x = obj_pl.bbox_right
pl_y = obj_pl.bbox_top + 1
check_distance_x = 20
break
case 180:
pl_x = obj_pl.bbox_left
pl_y = obj_pl.bbox_top + 1
check_distance_x = -20
break
case 90:
pl_x = obj_pl.x
pl_y = obj_pl.bbox_top
check_distance_y = -20
break
case 270:
pl_x = obj_pl.x
pl_y = obj_pl.bbox_bottom
check_distance_y = 20
break
}
if collision_line_first(pl_x, pl_y, (pl_x + check_distance_x), (pl_y + check_distance_y), id, false, false)
return true;
}
} () == true && waiter == 0 && (!instance_exists(obj_dialogue))) |
4 |
waiter = 1 |
5 |
if (waiter > 0) |
6 |
{ |
7 |
scr_textscr_textfunction scr_text() //gml_Script_scr_text
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue)
} () |
8 |
with (msg) |
9 |
{ |
10 |
portrait = false |
11 |
sndfnt = 99 |
12 |
message[0] = "* (A beautiful, delicious-looking# Golden Coffee catches your eye.)" |
13 |
message[1] = "* (Take it?)" |
14 |
if (global.route == 3) |
15 |
{ |
16 |
message[0] = "* (It's a cup of coffee.)" |
17 |
message[1] = "* (Take it?)" |
18 |
} |
19 |
if (outcome == 1 && message_current == 1) |
20 |
{ |
21 |
if scr_itemscr_itemfunction scr_item(argument0) //gml_Script_scr_item
{
nm = argument0
var i = 1
while (i <= 8)
{
if (global.item_slot[i] == "Nothing")
{
global.item_slot[i] = nm
return true;
}
else
{
if (i == 8)
return false;
i++
continue
}
}
} ("G. Coffee") |
22 |
{ |
23 |
global.snowdin_flag[10] = true |
24 |
other.waiter = 0 |
25 |
message[2] = "* (Obtained Golden Coffee!)" |
26 |
instance_destroy(other) |
27 |
} |
28 |
else |
29 |
{ |
30 |
message[2] = "* (Not enough space.)" |
31 |
other.waiter = 0 |
32 |
} |
33 |
} |
34 |
if (outcome == 2 && message_current == 1) |
35 |
{ |
36 |
message[2] = "* Beauty is in the eye# of the beholder anyway." |
37 |
if (global.route == 3) |
38 |
message[2] = "* It doesn't seem appetizing." |
39 |
other.waiter = 0 |
40 |
} |
41 |
if ((message_current + 1) == 1) |
42 |
{ |
43 |
ch_msg = 1 |
44 |
ch[1] = "Yes" |
45 |
ch[2] = "No" |
46 |
} |
47 |
} |
48 |
} |