1 | if live_call() |
2 | return global.live_result; |
3 | audio_play_sound(snd_kamehamehablast, 1, 0) |
4 | scr_screenshake_battle |
5 | image_alpha = 1 |
6 | direction = 90 |
7 | image_angle = 90 |
8 | image_speed = 0 |
9 | depth = -100 |
10 | scene = 0 |
11 | cutscene_timer = 0 |
12 | laser_width = 0 |
13 | laser_length = 0 |
14 | laser_length_max = 130 |
15 | laser_active = true |
16 | laser_speed = 20 |
17 | laser_blocked = false |
18 | laser_grow = true |
19 | laser_shrink = false |
20 | laser_x1 = 0 |
21 | laser_x2 = 0 |
22 | laser_y1 = 0 |
23 | laser_y2 = 0 |
24 | sin_timer = 0 |
25 | impact_frame_current = 0 |
26 | impact_frame_max = 8 |
27 | impact_frame_speed = 0.5 |
28 | laser_frame_current = 0 |
29 | laser_frame_max = 1 |
30 | laser_frame_speed = 0.25 |