Undertale Yellow script viewer

← back to main script listing

gml_Object_obj_mainmenu_Alarm_1

(view raw script w/o annotations or w/e)
1
alarm[1] = 1
alarm[1]

alarm[1] = 1 __view_set((0 << 0), 0, ((__view_get((0 << 0), 0)) + (random_range((-sh), sh)))) __view_set((1 << 0), 0, ((__view_get((1 << 0), 0)) + (random_range((-sh), sh)))) sh += 0.01
2
__view_set((0 << 0), 0, ((__view_get((0 << 0), 0)) + (random_range((-sh), sh))))
3
__view_set((1 << 0), 0, ((__view_get((1 << 0), 0)) + (random_range((-sh), sh))))
4
sh += 0.01