1 |
if live_call() |
2 |
return global.live_result; |
3 |
text_effect = "twitchy" |
4 |
attack = false |
5 |
scene = 0 |
6 |
cutscene_timer = 0 |
7 |
skippable = true |
8 |
message_adv = false |
9 |
fade_out_gui = true |
10 |
message[0] = "What do you think#you're doing?" |
11 |
message[1] = "Searching for a#reason to hate me?" |
12 |
message[2] = "Strange..." |
13 |
message[3] = "You didn't need a#reason when killing#the others..." |
14 |
message[4] = "Heh." |
15 |
message[5] = "I bet you feel r-real#accomplished right#now." |
16 |
message[6] = "But the only thing#you managed to#accomplish..." |
17 |
message[7] = "...is pissing me#off even more." |
18 |
message[8] = "There's only one#way this ends." |
19 |
message[9] = "And right now, I#feel invigorated." |
20 |
message[10] = "Good luck." |
21 |
message_end = 10 |
22 |
message_current = 0 |
23 |
message_draw = "" |
24 |
draw_enabled = false |
25 |
increase = global.text_speed |
26 |
characters = 0 |
27 |
hold = 0 |
28 |
message_length = string_length(message[message_current]) |
29 |
script_execute(gml_Script_scr_generate_text_counters) |
30 |
circle_text_angle = global.circle_text_angle_default |
31 |
circle_text_angle_direction = 1 |
32 |
if (global.hotland_flag[9] > 2) |
33 |
{ |
34 |
scene = 8 |
35 |
instance_destroy(obj_martlet_final_body_intro) |
36 |
draw_enabled = false |
37 |
scr_battle_box_resize_midfightscr_battle_box_resize_midfightfunction scr_battle_box_resize_midfight() //gml_Script_scr_battle_box_resize_midfight
{
if instance_exists(obj_dialogue_box_battle_transformation_any)
{
with (obj_dialogue_box_battle_transformation_any)
{
battle_box_resize_midfight = true
battle_box_target_xscale = argument[0] / sprite_get_width(sprite_index)
battle_box_target_yscale = argument[1] / sprite_get_height(sprite_index)
if (argument_count > 2)
{
battle_box_target_x = argument[2]
battle_box_target_y = argument[3]
}
if (abs(image_xscale - battle_box_target_xscale) < 0.01 && abs(image_yscale - battle_box_target_yscale) < 0.01 && abs(x - battle_box_target_x) < 0.1 && abs(y - battle_box_target_y) < 0.1)
{
var box = obj_dialogue_box_battle_transformation_any
global.attack_surface_width = box.sprite_width - 8
global.attack_surface_height = box.sprite_height - 8
global.attack_surface_x = box.x - global.attack_surface_width * 0.5
global.attack_surface_y = box.y - global.attack_surface_height * 0.5
if surface_exists(global.attack_surface)
global.attack_surface = surface_create(global.attack_surface_width, global.attack_surface_height)
return true;
}
}
}
else
return false;
} (82, 160, 320, 300) |
38 |
global.battle_music = audio_play_sound(mus_retribution, 1, 1) |
39 |
} |
40 |
global.hotland_flag[9] = 3 |