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gml_Object_obj_savebox_Create_0

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xs = 1
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ys = 1
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sizex = 1
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sizey = 1
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enlarge = 0
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color = 16777215
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image_index = 0
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image_speed = 0
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itemBox = false
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statBox = false
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p1 = true
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p2 = false
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roomname = "Dark Ruins - Hallway"
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color2 = 16777215
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done = false
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ready = false
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scr_determine_save_area
scr_determine_save_area

function scr_determine_save_area() //gml_Script_scr_determine_save_area { var current_room = room_get_name(room) switch current_room { case "rm_darkruins_03": current_save_number = 1 global.saveroom = "Dark Ruins - Entrance" break case "rm_darkruins_08": current_save_number = 2 global.saveroom = "Dark Ruins - Atrium" break case "rm_darkruins_10": current_save_number = 3 global.saveroom = "Dark Ruins - Cliff" break case "rm_darkruins_12": current_save_number = 4 global.saveroom = "Dark Ruins - Puzzle" break case "rm_darkruins_16": current_save_number = 5 global.saveroom = "Dark Ruins - Hall" break case "rm_snowdin_03_yellow": current_save_number = 1 global.saveroom = "Snowdin - Delta Rock" break case "rm_snowdin_08_yellow": current_save_number = 2 global.saveroom = "Snowdin - Ruined Shack" break case "rm_snowdin_12_yellow": current_save_number = 3 global.saveroom = "Snowdin - Pathway" break case "rm_snowdin_14_yellow": current_save_number = 4 global.saveroom = "Snowdin - Resort" break case "rm_snowdin_20_yellow": current_save_number = 5 global.saveroom = "Snowdin - Corridor" break case "rm_dunes_02": current_save_number = 1 global.saveroom = "Dunes - Cave" break case "rm_dunes_08": current_save_number = 2 global.saveroom = "Dunes - Tree" break case "rm_dunes_14": current_save_number = 3 global.saveroom = "Mines - Elevator" break case "rm_dunes_20": current_save_number = 4 global.saveroom = "Mines - Minecart" break case "rm_dunes_25": current_save_number = 5 global.saveroom = "Dunes - Mountaintop" break case "rm_dunes_28": current_save_number = 6 global.saveroom = "Dunes - Playground" break case "rm_dunes_34": current_save_number = 7 global.saveroom = "Dunes - Well" break case "rm_dunes_37": current_save_number = 8 global.saveroom = "Wild East - Town" break case "rm_dunes_39": current_save_number = 9 global.saveroom = "Wild East - Outskirts" break case "rm_dunes_41": current_save_number = 10 global.saveroom = "Wild East - Sunnyside" break case "rm_steamworks_05": current_save_number = 11 global.saveroom = "Steamw. - Generator" break case "rm_steamworks_09": current_save_number = 12 global.saveroom = "Steamw. - Raised Path" break case "rm_steamworks_15": current_save_number = 13 global.saveroom = "Steamw. - Lake" break case "rm_steamworks_19": current_save_number = 14 global.saveroom = "Steamw. - Offices" break ...
()
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var current_world_value = scr_determine_world_value_yellow
scr_determine_world_value_yellow

function scr_determine_world_value_yellow() //gml_Script_scr_determine_world_value_yellow { if (room != rm_battle && room != rm_shop && room != rm_mainmenu && room != rm_death_screen) global.current_room_overworld = room_get_name(room) var current_room_overworld = global.current_room_overworld switch current_room_overworld { case "rm_ruins_01_yellow": case "rm_ruins_02_yellow": case "rm_ruins_03_yellow": case "rm_ruins_04_yellow": case "rm_ruins_05_yellow": case "rm_ruins_06_yellow": return 0; case "rm_darkruins_01": case "rm_darkruins_02": case "rm_darkruins_03": case "rm_darkruins_04": case "rm_darkruins_05": case "rm_darkruins_06": case "rm_darkruins_07": case "rm_darkruins_08": case "rm_darkruins_08b": case "rm_darkruins_09": case "rm_darkruins_09b": case "rm_darkruins_10": case "rm_darkruins_11": case "rm_darkruins_12": case "rm_darkruins_13": case "rm_darkruins_14": case "rm_darkruins_14b": case "rm_darkruins_15": case "rm_darkruins_16": case "rm_darkruins_16b": case "rm_darkruins_16c": case "rm_darkruins_17": case "rm_darkruins_18": case "rm_dalvhallway": case "rm_dalvshouse": case "rm_dalvsroom": case "rm_dalvroomhall": case "rm_dalvExit": return 1; case "rm_snowdin_01_yellow": case "rm_snowdin_02_yellow": case "rm_snowdin_03_yellow": case "rm_snowdin_03b_yellow": case "rm_snowdin_04_yellow": case "rm_snowdin_05_yellow": case "rm_snowdin_06_yellow": case "rm_snowdin_07_yellow": case "rm_snowdin_08_yellow": case "rm_snowdin_08b_yellow": case "rm_snowdin_09_yellow": case "rm_snowdin_10_yellow": case "rm_snowdin_11_yellow": case "rm_snowdin_12_yellow": case "rm_snowdin_13_yellow": case "rm_snowdin_14_yellow": case "rm_snowdin_14b_yellow": case "rm_snowdin_14c_yellow": case "rm_snowdin_14d_yellow": case "rm_snowdin_14e_yellow": case "rm_snowdin_15_yellow": case "rm_snowdin_16_yellow": case "rm_snowdin_16b_yellow": case "rm_snowdin_17_yellow": case "rm_snowdin_18_yellow": case "rm_snowdin_19_yellow": case "rm_snowdin_20_yellow": case "rm_snowdin_21_yellow": case "rm_snowdin_22_yellow": return 2; case "rm_dunes_01": case "rm_dunes_02": case "rm_dunes_03": case "rm_dunes_04": case "rm_dunes_05": case "rm_dunes_06": case "rm_dunes_07": case "rm_dunes_08": case "rm_dunes_08b": case "rm_dunes_09": case "rm_dunes_10": case "rm_dunes_11": case "rm_dunes_12": case "rm_dunes_12b": case "rm_dunes_13": case "rm_dunes_14": case "rm_dunes_15": case "rm_dunes_16": case "rm_dunes_17": case "rm_dunes_18": case "rm_dunes_19": case "rm_dunes_19B": case "rm_dunes_20": case "rm_dunes_21": case "rm_dunes_22": case "rm_dunes_23": case "rm_dunes_24": case "rm_dunes_25": ...
()
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switch current_world_value
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{
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    case 1:
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        global.menu_sprite = 2628
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        break
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    case 2:
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        global.menu_sprite = 1245
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        break
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    case 3:
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        global.menu_sprite = 3298
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        break
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    case 4:
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        global.menu_sprite = 3691
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        break
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    case 5:
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        global.menu_sprite = 3091
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        break
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}
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if (room == rm_newhome_03)
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    global.menu_sprite = 2772