Undertale Yellow script viewer

← back to main script listing

gml_Object_obj_transition_white_debug_Alarm_1

(view raw script w/o annotations or w/e)
1
script_execute(gml_Script_scr_initialize)
2
global.player_weapon = "Wild Revolver"
3
global.player_armor_modifier = "Steel Buckle"
4
global.player_armor_modifier_defense = script_execute(gml_Script_scr_determine_armor_modifier_defense)
5
obj_pl.x = xx
6
obj_pl.y = yy
7
obj_pl.direction = 90
8
global.route = new_route
9
room = new_room