1 | event_inherited() |
2 | if (interact == 1) |
3 | { |
4 | scr_text() |
5 | is_talking = 1 |
6 | switch npc_flag |
7 | { |
8 | case 0: |
9 | with (msg) |
10 | { |
11 | message[0] = "* I'm so relieved now." |
12 | message[1] = "* Everyone's on the ground safe." |
13 | } |
14 | npc_flag += 1 |
15 | break |
16 | case 1: |
17 | with (msg) |
18 | { |
19 | message[0] = "* I love the ground here," |
20 | message[1] = "* Lotsa soft snow for a safe# landing." |
21 | } |
22 | break |
23 | } |
24 | |
25 | } |