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function scr_battle_core_directory_no_attackscr_battle_core_directory_no_attackfunction scr_battle_core_directory_no_attack()
{
var battle_enemy_name = global.battle_enemy_name;
var enemy_attack = global.enemy_attack;
var game_mode = global.game_mode;
if (game_mode == "customs")
{
}
else if (game_mode == "yellow")
{
if (battle_enemy_name == "decibat")
{
script_execute(scr_start_enemy_sparing_decibat);
no_loop_can_attack = true;
}
else if (battle_enemy_name == "dalv")
{
script_execute(scr_start_enemy_no_attack_dalv);
no_loop_can_attack = true;
}
else if (battle_enemy_name == "insomnitot solo")
{
script_execute(scr_start_enemy_no_attack_insomnitot_solo);
no_loop_can_attack = true;
}
else if (battle_enemy_name == "insomnitot duo")
{
script_execute(scr_start_enemy_no_attack_insomnitot_duo);
no_loop_can_attack = true;
}
else if (battle_enemy_name == "know cone insomnitot duo")
{
script_execute(scr_start_enemy_no_attack_know_cone_insomnitot_duo);
no_loop_can_attack = true;
}
else if (battle_enemy_name == "martlet pacifist")
{
script_execute(scr_start_enemy_no_attack_martlet_pacifist);
no_loop_can_attack = true;
}
else if (battle_enemy_name == "martlet genocide")
{
script_execute(scr_start_enemy_no_attack_martlet_genocide);
no_loop_can_attack = true;
}
else if (battle_enemy_name == "dummy training pacifist")
{
script_execute(scr_start_enemy_no_attack_dummy_training_pacifist);
no_loop_can_attack = true;
}
else if (battle_enemy_name == "axis" || battle_enemy_name == "axis genocide")
{
script_execute(scr_start_enemy_no_attack_axis);
no_loop_can_attack = true;
}
}
} () |
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{ |
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var battle_enemy_name = global.battle_enemy_name; |
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var enemy_attack = global.enemy_attack; |
5 |
var game_mode = global.game_mode; |
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if (game_mode == "customs") |
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{ |
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} |
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else if (game_mode == "yellow") |
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{ |
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if (battle_enemy_name == "decibat") |
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{ |
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script_execute(scr_start_enemy_sparing_decibat); |
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no_loop_can_attack = true; |
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} |
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else if (battle_enemy_name == "dalv") |
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{ |
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script_execute(scr_start_enemy_no_attack_dalv); |
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no_loop_can_attack = true; |
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} |
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else if (battle_enemy_name == "insomnitot solo") |
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{ |
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script_execute(scr_start_enemy_no_attack_insomnitot_solo); |
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no_loop_can_attack = true; |
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} |
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else if (battle_enemy_name == "insomnitot duo") |
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{ |
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script_execute(scr_start_enemy_no_attack_insomnitot_duo); |
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no_loop_can_attack = true; |
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} |
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else if (battle_enemy_name == "know cone insomnitot duo") |
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{ |
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script_execute(scr_start_enemy_no_attack_know_cone_insomnitot_duo); |
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no_loop_can_attack = true; |
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} |
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else if (battle_enemy_name == "martlet pacifist") |
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{ |
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script_execute(scr_start_enemy_no_attack_martlet_pacifist); |
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no_loop_can_attack = true; |
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} |
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else if (battle_enemy_name == "martlet genocide") |
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{ |
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script_execute(scr_start_enemy_no_attack_martlet_genocide); |
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no_loop_can_attack = true; |
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} |
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else if (battle_enemy_name == "dummy training pacifist") |
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{ |
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script_execute(scr_start_enemy_no_attack_dummy_training_pacifist); |
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no_loop_can_attack = true; |
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} |
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else if (battle_enemy_name == "axis" || battle_enemy_name == "axis genocide") |
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{ |
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script_execute(scr_start_enemy_no_attack_axis); |
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no_loop_can_attack = true; |
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} |
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} |
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} |