1 |
function scr_cutscene_battle_axis_genoscr_cutscene_battle_axis_genofunction scr_cutscene_battle_axis_geno()
{
if (live_call())
return global.live_result;
var enemy_target_x = global.enemy_target_x;
var enemy_target_y = global.enemy_target_y;
var battle_box = 3154;
switch (scene)
{
case -2:
cutscene_wait(1.5);
break;
case -1:
draw_enabled = true;
skippable = true;
cutscene_advance();
break;
case 0:
if (!variable_instance_exists(id, "message_last"))
message_last = 0;
if ((message_current == 1 || message_current == 3 || message_current == 6 || message_current == 7) && message_last < message_current)
{
draw_enabled = false;
skippable = false;
message_last = message_current;
cutscene_advance();
}
else if (message_current == 9)
{
draw_enabled = false;
skippable = false;
cutscene_advance(5);
}
break;
case 1:
instance_create_depth(enemy_target_x, enemy_target_y, -100, obj_shot_strong_fake);
cutscene_advance();
break;
case 2:
if (!instance_exists(obj_shot_strong_fake))
{
global.attacking_damage_stat = 0;
var dummy_bar = instance_create(0, 0, obj_target_bar_battle);
dummy_bar.image_alpha = 0;
dummy_bar.no_loop = true;
dummy_bar.button_pressed = true;
dummy_bar.damage_type = "normal";
instance_create(319, 120, obj_text_damage_count);
audio_play_sound(10, 20, false, 1, 0, random_range(0.8, 1.2));
damage_type = "normal";
var attack_code = instance_create(0, 0, obj_battle_boss_attacking_code);
attack_code.alarm[1] = 20;
cutscene_advance();
}
break;
case 3:
cutscene_wait(1);
break;
case 4:
skippable = true;
draw_enabled = true;
scene = 0;
break;
case 5:
scr_audio_fade_out(544, 100);
cutscene_advance();
break;
case 6:
cutscene_wait(1);
break;
case 7:
increase = 0.5;
draw_enabled = true;
obj_background_boss_battle_axis_yellow.fade_out = true;
cutscene_advance();
break;
case 8:
cutscene_wait(3.5);
break;
case 9:
draw_enabled = false;
cutscene_advance();
break;
case 10:
with (obj_heart_battle_fighting_parent)
{
moveable = false;
x = lerp(x, battle_box.x, 0.15);
y = lerp(y, battle_box.y, 0.15);
if (abs(x - battle_box.x) < 0.05)
x = battle_box.x;
if (abs(y - battle_box.y) < 0.05)
y = battle_box.y;
}
if (cutscene_wait(1))
{
obj_heart_battle_menu_effect_axis_geno.in_battle_twitch = true;
instance_create(0, 0, obj_axis_geno_rapid_lvl);
}
break;
case 11:
... () |
2 |
{ |
3 |
if (live_call()) |
4 |
return global.live_result; |
5 |
var enemy_target_x = global.enemy_target_x; |
6 |
var enemy_target_y = global.enemy_target_y; |
7 |
var battle_box = 3154; |
8 |
switch (scene) |
9 |
{ |
10 |
case -2: |
11 |
cutscene_wait(1.5); |
12 |
break; |
13 |
case -1: |
14 |
draw_enabled = true; |
15 |
skippable = true; |
16 |
cutscene_advance(); |
17 |
break; |
18 |
case 0: |
19 |
if (!variable_instance_exists(id, "message_last")) |
20 |
message_last = 0; |
21 |
if ((message_current == 1 || message_current == 3 || message_current == 6 || message_current == 7) && message_last < message_current) |
22 |
{ |
23 |
draw_enabled = false; |
24 |
skippable = false; |
25 |
message_last = message_current; |
26 |
cutscene_advance(); |
27 |
} |
28 |
else if (message_current == 9) |
29 |
{ |
30 |
draw_enabled = false; |
31 |
skippable = false; |
32 |
cutscene_advance(5); |
33 |
} |
34 |
break; |
35 |
case 1: |
36 |
instance_create_depth(enemy_target_x, enemy_target_y, -100, obj_shot_strong_fake); |
37 |
cutscene_advance(); |
38 |
break; |
39 |
case 2: |
40 |
if (!instance_exists(obj_shot_strong_fake)) |
41 |
{ |
42 |
global.attacking_damage_stat = 0; |
43 |
var dummy_bar = instance_create(0, 0, obj_target_bar_battle); |
44 |
dummy_bar.image_alpha = 0; |
45 |
dummy_bar.no_loop = true; |
46 |
dummy_bar.button_pressed = true; |
47 |
dummy_bar.damage_type = "normal"; |
48 |
instance_create(319, 120, obj_text_damage_count); |
49 |
audio_play_sound(10, 20, false, 1, 0, random_range(0.8, 1.2)); |
50 |
damage_type = "normal"; |
51 |
var attack_code = instance_create(0, 0, obj_battle_boss_attacking_code); |
52 |
attack_code.alarm[1] = 20; |
53 |
cutscene_advance(); |
54 |
} |
55 |
break; |
56 |
case 3: |
57 |
cutscene_wait(1); |
58 |
break; |
59 |
case 4: |
60 |
skippable = true; |
61 |
draw_enabled = true; |
62 |
scene = 0; |
63 |
break; |
64 |
case 5: |
65 |
scr_audio_fade_outscr_audio_fade_outfunction scr_audio_fade_out(arg0, arg1)
{
var snd = arg0;
var fade_len = arg1;
if (!audio_is_playing(snd))
return false;
audio_sound_gain(snd, 0, fade_len);
if (instance_exists(obj_audio_fade_helper))
{
with (obj_audio_fade_helper)
{
if (audio_to_fade == snd)
return false;
}
}
with (instance_create(0, 0, obj_audio_fade_helper))
audio_to_fade = snd;
} (544, 100); |
66 |
cutscene_advance(); |
67 |
break; |
68 |
case 6: |
69 |
cutscene_wait(1); |
70 |
break; |
71 |
case 7: |
72 |
increase = 0.5; |
73 |
draw_enabled = true; |
74 |
obj_background_boss_battle_axis_yellow.fade_out = true; |
75 |
cutscene_advance(); |
76 |
break; |
77 |
case 8: |
78 |
cutscene_wait(3.5); |
79 |
break; |
80 |
case 9: |
81 |
draw_enabled = false; |
82 |
cutscene_advance(); |
83 |
break; |
84 |
case 10: |
85 |
with (obj_heart_battle_fighting_parent) |
86 |
{ |
87 |
moveable = false; |
88 |
x = lerp(x, battle_box.x, 0.15); |
89 |
y = lerp(y, battle_box.y, 0.15); |
90 |
if (abs(x - battle_box.x) < 0.05) |
91 |
x = battle_box.x; |
92 |
if (abs(y - battle_box.y) < 0.05) |
93 |
y = battle_box.y; |
94 |
} |
95 |
if (cutscene_wait(1)) |
96 |
{ |
97 |
obj_heart_battle_menu_effect_axis_geno.in_battle_twitch = true; |
98 |
instance_create(0, 0, obj_axis_geno_rapid_lvl); |
99 |
} |
100 |
break; |
101 |
case 11: |
102 |
if (obj_heart_battle_menu_effect_axis_geno.in_battle_twitch_finished) |
103 |
cutscene_advance(); |
104 |
break; |
105 |
case 12: |
106 |
if (!instance_exists(obj_ceroba_transformation_soul)) |
107 |
{ |
108 |
audio_play_sound(snd_undertale_flash, 1, 0); |
109 |
instance_create_depth(obj_heart_battle_fighting_parent.x, obj_heart_battle_fighting_parent.y, obj_heart_battle_fighting_parent.depth, obj_ceroba_transformation_soul); |
110 |
instance_create_depth(obj_heart_battle_fighting_parent.x, obj_heart_battle_fighting_parent.y, obj_heart_battle_fighting_parent.depth - 1, obj_ceroba_transformation_soul_effect); |
111 |
obj_heart_battle_fighting_parent.image_alpha = 0; |
112 |
} |
113 |
if (cutscene_wait(1)) |
114 |
{ |
115 |
message_adv = true; |
116 |
draw_enabled = true; |
117 |
skippable = true; |
118 |
} |
119 |
break; |
120 |
case 13: |
121 |
if (message_current == 12) |
122 |
{ |
123 |
draw_enabled = false; |
124 |
skippable = false; |
125 |
cutscene_advance(); |
126 |
} |
127 |
break; |
128 |
case 14: |
129 |
with (obj_ceroba_transformation_soul) |
130 |
{ |
131 |
if (image_angle > -24) |
132 |
image_angle -= 6; |
133 |
else |
134 |
other.scene++; |
135 |
} |
136 |
break; |
137 |
case 15: |
138 |
with (obj_ceroba_transformation_soul) |
139 |
{ |
140 |
if (image_angle < 180) |
141 |
{ |
142 |
image_angle += 10; |
143 |
} |
144 |
else |
145 |
{ |
146 |
charge_time = 90; |
147 |
charge_time_max = 90; |
148 |
image_angle = 0; |
149 |
sprite_index = spr_heart_yellow_up; |
150 |
image_speed = 0; |
151 |
image_index = 0; |
152 |
other.scene++; |
153 |
} |
154 |
} |
155 |
break; |
156 |
case 16: |
157 |
if (cutscene_wait(1)) |
158 |
break; |
159 |
case 17: |
160 |
with (obj_ceroba_transformation_soul) |
161 |
{ |
162 |
is_charging = true; |
163 |
if (is_charged) |
164 |
{ |
165 |
can_shoot = true; |
166 |
other.scene++; |
167 |
} |
168 |
} |
169 |
break; |
170 |
case 18: |
171 |
if (instance_exists(obj_heart_yellow_shot_big)) |
172 |
{ |
173 |
obj_axis_body_geno.sprite_index = spr_axis_body_geno_lid_block; |
174 |
if (obj_heart_yellow_shot_big.bbox_top < obj_axis_body_geno.y) |
175 |
{ |
176 |
obj_axis_body_geno.sprite_index = spr_axis_body_geno; |
177 |
obj_axis_body_geno.image_speed = 1; |
178 |
audio_play_sound(snd_undertale_explosion, 1, 0); |
179 |
var piece_count = sprite_get_number(spr_axis_geno_trashlid_pieces); |
180 |
var dir_inc = 360 / piece_count; |
181 |
for (var i = 0; i < piece_count; i++) |
182 |
{ |
183 |
var piece = instance_create_depth(obj_axis_body_geno.x, obj_axis_body_geno.y, -150, obj_battle_axis_geno_shield_piece); |
184 |
piece.direction = dir_inc * i; |
185 |
piece.image_index = i; |
186 |
piece.speed = 8; |
187 |
} |
188 |
scr_screenshake_battlescr_screenshake_battlefunction scr_screenshake_battle()
{
instance_destroy(obj_screenshake_battle);
var screenshake = instance_create(0, 0, obj_screenshake_battle);
battle_screenshake_duration = argument[0];
battle_screenshake_intensity = argument[1];
battle_screenshake_dec = battle_screenshake_intensity / battle_screenshake_duration;
} (12, 3); |
189 |
cutscene_advance(); |
190 |
} |
191 |
} |
192 |
break; |
193 |
case 19: |
194 |
cutscene_wait(3); |
195 |
break; |
196 |
case 20: |
197 |
draw_enabled = true; |
198 |
skippable = true; |
199 |
if (!instance_exists(obj_axis_geno_rapid_lvl) && global.player_level < 19) |
200 |
{ |
201 |
var lvl_up = instance_create(0, 0, obj_axis_geno_rapid_lvl); |
202 |
lvl_up.target_lvl = 19; |
203 |
} |
204 |
if (message_current == (message_end - 1)) |
205 |
{ |
206 |
obj_ceroba_transformation_soul.is_charging = true; |
207 |
skippable = false; |
208 |
if (characters >= message_length && obj_ceroba_transformation_soul.is_charged) |
209 |
message_adv = true; |
210 |
} |
211 |
if (message_current == message_end) |
212 |
{ |
213 |
skippable = false; |
214 |
if (characters >= message_length) |
215 |
cutscene_advance(); |
216 |
} |
217 |
break; |
218 |
case 21: |
219 |
with (obj_ceroba_transformation_soul) |
220 |
{ |
221 |
if (is_charged) |
222 |
{ |
223 |
audio_stop_sound(snd_chargeshot_charge); |
224 |
instance_create_depth(x, y, -100, obj_heart_yellow_shot_blast_axis_cutscene); |
225 |
obj_heart_yellow_shot_blast_axis_cutscene.laser_length_max = 120; |
226 |
sprite_index = spr_heart_yellow_shoot; |
227 |
image_index = 0; |
228 |
image_speed = 0; |
229 |
other.draw_enabled = false; |
230 |
other.scene++; |
231 |
} |
232 |
} |
233 |
break; |
234 |
case 22: |
235 |
if (instance_exists(obj_heart_yellow_shot_blast_axis_cutscene)) |
236 |
{ |
237 |
if (obj_heart_yellow_shot_blast_axis_cutscene.laser_length >= obj_heart_yellow_shot_blast_axis_cutscene.laser_length_max) |
238 |
{ |
239 |
obj_axis_body_geno.sprite_index = spr_axis_body_geno_hit; |
240 |
obj_axis_body_geno.image_speed = 1; |
241 |
obj_axis_body_geno.image_blend = c_yellow; |
242 |
audio_play_sound(snd_arc_hit, 1, 0); |
243 |
audio_play_sound(snd_monster_damage_hit_critical, 1, 0); |
244 |
audio_play_sound(snd_axis_geno_laser_drill, 1, 0); |
245 |
scr_screenshake_battlescr_screenshake_battlefunction scr_screenshake_battle()
{
instance_destroy(obj_screenshake_battle);
var screenshake = instance_create(0, 0, obj_screenshake_battle);
battle_screenshake_duration = argument[0];
battle_screenshake_intensity = argument[1];
battle_screenshake_dec = battle_screenshake_intensity / battle_screenshake_duration;
} (8, 2); |
246 |
cutscene_advance(); |
247 |
} |
248 |
} |
249 |
break; |
250 |
case 23: |
251 |
if (cutscene_wait(1)) |
252 |
{ |
253 |
obj_axis_body_geno.image_blend = c_white; |
254 |
audio_stop_sound(snd_axis_geno_laser_drill); |
255 |
audio_play_sound(snd_undertale_explosion, 1, 0); |
256 |
scr_screenshake_battlescr_screenshake_battlefunction scr_screenshake_battle()
{
instance_destroy(obj_screenshake_battle);
var screenshake = instance_create(0, 0, obj_screenshake_battle);
battle_screenshake_duration = argument[0];
battle_screenshake_intensity = argument[1];
battle_screenshake_dec = battle_screenshake_intensity / battle_screenshake_duration;
} (4, 3); |
257 |
} |
258 |
break; |
259 |
case 24: |
260 |
obj_heart_yellow_shot_blast_axis_cutscene.laser_length += 30; |
261 |
draw_white_circle = true; |
262 |
draw_alpha_white += 0.1; |
263 |
if (draw_alpha_white >= 1) |
264 |
{ |
265 |
draw_white_circle = false; |
266 |
obj_ceroba_transformation_soul.sprite_index = spr_heart_yellow_up; |
267 |
obj_heart_yellow_shot_blast_axis_cutscene.alarm[0] = 15; |
268 |
cutscene_advance(); |
269 |
} |
270 |
break; |
271 |
case 25: |
272 |
obj_axis_body_geno.image_speed = 0; |
273 |
obj_axis_body_geno.image_index = 0; |
274 |
obj_axis_body_geno.sprite_index = spr_axis_body_geno_death; |
275 |
cutscene_wait(3); |
276 |
break; |
277 |
case 26: |
278 |
draw_alpha_white -= 0.05; |
279 |
if (draw_alpha_white <= 0) |
280 |
cutscene_advance(); |
281 |
break; |
282 |
case 27: |
283 |
cutscene_wait(1); |
284 |
break; |
285 |
case 28: |
286 |
obj_axis_body_geno.image_speed = 1; |
287 |
if (obj_axis_body_geno.image_index >= (obj_axis_body_geno.image_number - 1)) |
288 |
{ |
289 |
obj_axis_body_geno.image_speed = 0; |
290 |
obj_axis_body_geno.image_index = obj_axis_body_geno.image_number - 1; |
291 |
cutscene_advance(); |
292 |
} |
293 |
break; |
294 |
case 29: |
295 |
cutscene_wait(2); |
296 |
break; |
297 |
case 30: |
298 |
instance_destroy(obj_heart_battle_fighting_parent); |
299 |
instance_destroy(obj_ceroba_transformation_soul); |
300 |
global.important_cutscene = true; |
301 |
instance_create(319, 320, obj_dialogue_box_battle_transformation_any_in); |
302 |
instance_destroy(obj_dialogue_box_battle_transformation_any); |
303 |
cutscene_advance(); |
304 |
break; |
305 |
case 31: |
306 |
if (instance_exists(obj_dialogue_box_battle)) |
307 |
{ |
308 |
global.enemy_dead = true; |
309 |
instance_create(0, 0, obj_dialogue_battle_win_genocide); |
310 |
audio_play_sound(snd_monster_damage_death, 20, false); |
311 |
instance_destroy(); |
312 |
with (obj_quote_bubble_battle) |
313 |
instance_destroy(); |
314 |
} |
315 |
break; |
316 |
} |
317 |
} |