| 1 |
function scr_cutscene_battle_axis_genoscr_cutscene_battle_axis_genofunction scr_cutscene_battle_axis_geno()
{
if (live_call())
return global.live_result;
var enemy_target_x = global.enemy_target_x;
var enemy_target_y = global.enemy_target_y;
var battle_box = 3154;
switch (scene)
{
case -2:
cutscene_wait(1.5);
break;
case -1:
draw_enabled = true;
skippable = true;
cutscene_advance();
break;
case 0:
if (!variable_instance_exists(id, "message_last"))
message_last = 0;
if ((message_current == 1 || message_current == 3 || message_current == 6 || message_current == 7) && message_last < message_current)
{
draw_enabled = false;
skippable = false;
message_last = message_current;
cutscene_advance();
}
else if (message_current == 9)
{
draw_enabled = false;
skippable = false;
cutscene_advance(5);
}
break;
case 1:
instance_create_depth(enemy_target_x, enemy_target_y, -100, obj_shot_strong_fake);
cutscene_advance();
break;
case 2:
if (!instance_exists(obj_shot_strong_fake))
{
global.attacking_damage_stat = 0;
var dummy_bar = instance_create(0, 0, obj_target_bar_battle);
dummy_bar.image_alpha = 0;
dummy_bar.no_loop = true;
dummy_bar.button_pressed = true;
dummy_bar.damage_type = "normal";
instance_create(319, 120, obj_text_damage_count);
audio_play_sound(10, 20, false, 1, 0, random_range(0.8, 1.2));
damage_type = "normal";
var attack_code = instance_create(0, 0, obj_battle_boss_attacking_code);
attack_code.alarm[1] = 20;
cutscene_advance();
}
break;
case 3:
cutscene_wait(1);
break;
case 4:
skippable = true;
draw_enabled = true;
scene = 0;
break;
case 5:
scr_audio_fade_out(544, 100);
cutscene_advance();
break;
case 6:
cutscene_wait(1);
break;
case 7:
increase = 0.5;
draw_enabled = true;
obj_background_boss_battle_axis_yellow.fade_out = true;
cutscene_advance();
break;
case 8:
cutscene_wait(3.5);
break;
case 9:
draw_enabled = false;
cutscene_advance();
break;
case 10:
with (obj_heart_battle_fighting_parent)
{
moveable = false;
x = lerp(x, battle_box.x, 0.15);
y = lerp(y, battle_box.y, 0.15);
if (abs(x - battle_box.x) < 0.05)
x = battle_box.x;
if (abs(y - battle_box.y) < 0.05)
y = battle_box.y;
}
if (cutscene_wait(1))
{
obj_heart_battle_menu_effect_axis_geno.in_battle_twitch = true;
instance_create(0, 0, obj_axis_geno_rapid_lvl);
}
break;
case 11:
... () |
| 2 |
{ |
| 3 |
if (live_call()) |
| 4 |
return global.live_result; |
| 5 |
var enemy_target_x = global.enemy_target_x; |
| 6 |
var enemy_target_y = global.enemy_target_y; |
| 7 |
var battle_box = 3154; |
| 8 |
switch (scene) |
| 9 |
{ |
| 10 |
case -2: |
| 11 |
cutscene_wait(1.5); |
| 12 |
break; |
| 13 |
case -1: |
| 14 |
draw_enabled = true; |
| 15 |
skippable = true; |
| 16 |
cutscene_advance(); |
| 17 |
break; |
| 18 |
case 0: |
| 19 |
if (!variable_instance_exists(id, "message_last")) |
| 20 |
message_last = 0; |
| 21 |
if ((message_current == 1 || message_current == 3 || message_current == 6 || message_current == 7) && message_last < message_current) |
| 22 |
{ |
| 23 |
draw_enabled = false; |
| 24 |
skippable = false; |
| 25 |
message_last = message_current; |
| 26 |
cutscene_advance(); |
| 27 |
} |
| 28 |
else if (message_current == 9) |
| 29 |
{ |
| 30 |
draw_enabled = false; |
| 31 |
skippable = false; |
| 32 |
cutscene_advance(5); |
| 33 |
} |
| 34 |
break; |
| 35 |
case 1: |
| 36 |
instance_create_depth(enemy_target_x, enemy_target_y, -100, obj_shot_strong_fake); |
| 37 |
cutscene_advance(); |
| 38 |
break; |
| 39 |
case 2: |
| 40 |
if (!instance_exists(obj_shot_strong_fake)) |
| 41 |
{ |
| 42 |
global.attacking_damage_stat = 0; |
| 43 |
var dummy_bar = instance_create(0, 0, obj_target_bar_battle); |
| 44 |
dummy_bar.image_alpha = 0; |
| 45 |
dummy_bar.no_loop = true; |
| 46 |
dummy_bar.button_pressed = true; |
| 47 |
dummy_bar.damage_type = "normal"; |
| 48 |
instance_create(319, 120, obj_text_damage_count); |
| 49 |
audio_play_sound(10, 20, false, 1, 0, random_range(0.8, 1.2)); |
| 50 |
damage_type = "normal"; |
| 51 |
var attack_code = instance_create(0, 0, obj_battle_boss_attacking_code); |
| 52 |
attack_code.alarm[1] = 20; |
| 53 |
cutscene_advance(); |
| 54 |
} |
| 55 |
break; |
| 56 |
case 3: |
| 57 |
cutscene_wait(1); |
| 58 |
break; |
| 59 |
case 4: |
| 60 |
skippable = true; |
| 61 |
draw_enabled = true; |
| 62 |
scene = 0; |
| 63 |
break; |
| 64 |
case 5: |
| 65 |
scr_audio_fade_outscr_audio_fade_outfunction scr_audio_fade_out(arg0, arg1)
{
var snd = arg0;
var fade_len = arg1;
if (!audio_is_playing(snd))
return false;
audio_sound_gain(snd, 0, fade_len);
if (instance_exists(obj_audio_fade_helper))
{
with (obj_audio_fade_helper)
{
if (audio_to_fade == snd)
return false;
}
}
with (instance_create(0, 0, obj_audio_fade_helper))
audio_to_fade = snd;
} (544, 100); |
| 66 |
cutscene_advance(); |
| 67 |
break; |
| 68 |
case 6: |
| 69 |
cutscene_wait(1); |
| 70 |
break; |
| 71 |
case 7: |
| 72 |
increase = 0.5; |
| 73 |
draw_enabled = true; |
| 74 |
obj_background_boss_battle_axis_yellow.fade_out = true; |
| 75 |
cutscene_advance(); |
| 76 |
break; |
| 77 |
case 8: |
| 78 |
cutscene_wait(3.5); |
| 79 |
break; |
| 80 |
case 9: |
| 81 |
draw_enabled = false; |
| 82 |
cutscene_advance(); |
| 83 |
break; |
| 84 |
case 10: |
| 85 |
with (obj_heart_battle_fighting_parent) |
| 86 |
{ |
| 87 |
moveable = false; |
| 88 |
x = lerp(x, battle_box.x, 0.15); |
| 89 |
y = lerp(y, battle_box.y, 0.15); |
| 90 |
if (abs(x - battle_box.x) < 0.05) |
| 91 |
x = battle_box.x; |
| 92 |
if (abs(y - battle_box.y) < 0.05) |
| 93 |
y = battle_box.y; |
| 94 |
} |
| 95 |
if (cutscene_wait(1)) |
| 96 |
{ |
| 97 |
obj_heart_battle_menu_effect_axis_geno.in_battle_twitch = true; |
| 98 |
instance_create(0, 0, obj_axis_geno_rapid_lvl); |
| 99 |
} |
| 100 |
break; |
| 101 |
case 11: |
| 102 |
if (obj_heart_battle_menu_effect_axis_geno.in_battle_twitch_finished) |
| 103 |
cutscene_advance(); |
| 104 |
break; |
| 105 |
case 12: |
| 106 |
if (!instance_exists(obj_ceroba_transformation_soul)) |
| 107 |
{ |
| 108 |
audio_play_sound(snd_undertale_flash, 1, 0); |
| 109 |
instance_create_depth(obj_heart_battle_fighting_parent.x, obj_heart_battle_fighting_parent.y, obj_heart_battle_fighting_parent.depth, obj_ceroba_transformation_soul); |
| 110 |
instance_create_depth(obj_heart_battle_fighting_parent.x, obj_heart_battle_fighting_parent.y, obj_heart_battle_fighting_parent.depth - 1, obj_ceroba_transformation_soul_effect); |
| 111 |
obj_heart_battle_fighting_parent.image_alpha = 0; |
| 112 |
} |
| 113 |
if (cutscene_wait(1)) |
| 114 |
{ |
| 115 |
message_adv = true; |
| 116 |
draw_enabled = true; |
| 117 |
skippable = true; |
| 118 |
} |
| 119 |
break; |
| 120 |
case 13: |
| 121 |
if (message_current == 12) |
| 122 |
{ |
| 123 |
draw_enabled = false; |
| 124 |
skippable = false; |
| 125 |
cutscene_advance(); |
| 126 |
} |
| 127 |
break; |
| 128 |
case 14: |
| 129 |
with (obj_ceroba_transformation_soul) |
| 130 |
{ |
| 131 |
if (image_angle > -24) |
| 132 |
image_angle -= 6; |
| 133 |
else |
| 134 |
other.scene++; |
| 135 |
} |
| 136 |
break; |
| 137 |
case 15: |
| 138 |
with (obj_ceroba_transformation_soul) |
| 139 |
{ |
| 140 |
if (image_angle < 180) |
| 141 |
{ |
| 142 |
image_angle += 10; |
| 143 |
} |
| 144 |
else |
| 145 |
{ |
| 146 |
charge_time = 90; |
| 147 |
charge_time_max = 90; |
| 148 |
image_angle = 0; |
| 149 |
sprite_index = spr_heart_yellow_up; |
| 150 |
image_speed = 0; |
| 151 |
image_index = 0; |
| 152 |
other.scene++; |
| 153 |
} |
| 154 |
} |
| 155 |
break; |
| 156 |
case 16: |
| 157 |
if (cutscene_wait(1)) |
| 158 |
break; |
| 159 |
case 17: |
| 160 |
with (obj_ceroba_transformation_soul) |
| 161 |
{ |
| 162 |
is_charging = true; |
| 163 |
if (is_charged) |
| 164 |
{ |
| 165 |
can_shoot = true; |
| 166 |
other.scene++; |
| 167 |
} |
| 168 |
} |
| 169 |
break; |
| 170 |
case 18: |
| 171 |
if (instance_exists(obj_heart_yellow_shot_big)) |
| 172 |
{ |
| 173 |
obj_axis_body_geno.sprite_index = spr_axis_body_geno_lid_block; |
| 174 |
if (obj_heart_yellow_shot_big.bbox_top < obj_axis_body_geno.y) |
| 175 |
{ |
| 176 |
obj_axis_body_geno.sprite_index = spr_axis_body_geno; |
| 177 |
obj_axis_body_geno.image_speed = 1; |
| 178 |
audio_play_sound(snd_undertale_explosion, 1, 0); |
| 179 |
var piece_count = sprite_get_number(spr_axis_geno_trashlid_pieces); |
| 180 |
var dir_inc = 360 / piece_count; |
| 181 |
for (var i = 0; i < piece_count; i++) |
| 182 |
{ |
| 183 |
var piece = instance_create_depth(obj_axis_body_geno.x, obj_axis_body_geno.y, -150, obj_battle_axis_geno_shield_piece); |
| 184 |
piece.direction = dir_inc * i; |
| 185 |
piece.image_index = i; |
| 186 |
piece.speed = 8; |
| 187 |
} |
| 188 |
scr_screenshake_battlescr_screenshake_battlefunction scr_screenshake_battle()
{
instance_destroy(obj_screenshake_battle);
var screenshake = instance_create(0, 0, obj_screenshake_battle);
battle_screenshake_duration = argument[0];
battle_screenshake_intensity = argument[1];
battle_screenshake_dec = battle_screenshake_intensity / battle_screenshake_duration;
} (12, 3); |
| 189 |
cutscene_advance(); |
| 190 |
} |
| 191 |
} |
| 192 |
break; |
| 193 |
case 19: |
| 194 |
cutscene_wait(3); |
| 195 |
break; |
| 196 |
case 20: |
| 197 |
draw_enabled = true; |
| 198 |
skippable = true; |
| 199 |
if (!instance_exists(obj_axis_geno_rapid_lvl) && global.player_level < 19) |
| 200 |
{ |
| 201 |
var lvl_up = instance_create(0, 0, obj_axis_geno_rapid_lvl); |
| 202 |
lvl_up.target_lvl = 19; |
| 203 |
} |
| 204 |
if (message_current == (message_end - 1)) |
| 205 |
{ |
| 206 |
obj_ceroba_transformation_soul.is_charging = true; |
| 207 |
skippable = false; |
| 208 |
if (characters >= message_length && obj_ceroba_transformation_soul.is_charged) |
| 209 |
message_adv = true; |
| 210 |
} |
| 211 |
if (message_current == message_end) |
| 212 |
{ |
| 213 |
skippable = false; |
| 214 |
if (characters >= message_length) |
| 215 |
cutscene_advance(); |
| 216 |
} |
| 217 |
break; |
| 218 |
case 21: |
| 219 |
with (obj_ceroba_transformation_soul) |
| 220 |
{ |
| 221 |
if (is_charged) |
| 222 |
{ |
| 223 |
audio_stop_sound(snd_chargeshot_charge); |
| 224 |
instance_create_depth(x, y, -100, obj_heart_yellow_shot_blast_axis_cutscene); |
| 225 |
obj_heart_yellow_shot_blast_axis_cutscene.laser_length_max = 120; |
| 226 |
sprite_index = spr_heart_yellow_shoot; |
| 227 |
image_index = 0; |
| 228 |
image_speed = 0; |
| 229 |
other.draw_enabled = false; |
| 230 |
other.scene++; |
| 231 |
} |
| 232 |
} |
| 233 |
break; |
| 234 |
case 22: |
| 235 |
if (instance_exists(obj_heart_yellow_shot_blast_axis_cutscene)) |
| 236 |
{ |
| 237 |
if (obj_heart_yellow_shot_blast_axis_cutscene.laser_length >= obj_heart_yellow_shot_blast_axis_cutscene.laser_length_max) |
| 238 |
{ |
| 239 |
obj_axis_body_geno.sprite_index = spr_axis_body_geno_hit; |
| 240 |
obj_axis_body_geno.image_speed = 1; |
| 241 |
obj_axis_body_geno.image_blend = c_yellow; |
| 242 |
audio_play_sound(snd_arc_hit, 1, 0); |
| 243 |
audio_play_sound(snd_monster_damage_hit_critical, 1, 0); |
| 244 |
audio_play_sound(snd_axis_geno_laser_drill, 1, 0); |
| 245 |
scr_screenshake_battlescr_screenshake_battlefunction scr_screenshake_battle()
{
instance_destroy(obj_screenshake_battle);
var screenshake = instance_create(0, 0, obj_screenshake_battle);
battle_screenshake_duration = argument[0];
battle_screenshake_intensity = argument[1];
battle_screenshake_dec = battle_screenshake_intensity / battle_screenshake_duration;
} (8, 2); |
| 246 |
cutscene_advance(); |
| 247 |
} |
| 248 |
} |
| 249 |
break; |
| 250 |
case 23: |
| 251 |
if (cutscene_wait(1)) |
| 252 |
{ |
| 253 |
obj_axis_body_geno.image_blend = c_white; |
| 254 |
audio_stop_sound(snd_axis_geno_laser_drill); |
| 255 |
audio_play_sound(snd_undertale_explosion, 1, 0); |
| 256 |
scr_screenshake_battlescr_screenshake_battlefunction scr_screenshake_battle()
{
instance_destroy(obj_screenshake_battle);
var screenshake = instance_create(0, 0, obj_screenshake_battle);
battle_screenshake_duration = argument[0];
battle_screenshake_intensity = argument[1];
battle_screenshake_dec = battle_screenshake_intensity / battle_screenshake_duration;
} (4, 3); |
| 257 |
} |
| 258 |
break; |
| 259 |
case 24: |
| 260 |
obj_heart_yellow_shot_blast_axis_cutscene.laser_length += 30; |
| 261 |
draw_white_circle = true; |
| 262 |
draw_alpha_white += 0.1; |
| 263 |
if (draw_alpha_white >= 1) |
| 264 |
{ |
| 265 |
draw_white_circle = false; |
| 266 |
obj_ceroba_transformation_soul.sprite_index = spr_heart_yellow_up; |
| 267 |
obj_heart_yellow_shot_blast_axis_cutscene.alarm[0] = 15; |
| 268 |
cutscene_advance(); |
| 269 |
} |
| 270 |
break; |
| 271 |
case 25: |
| 272 |
obj_axis_body_geno.image_speed = 0; |
| 273 |
obj_axis_body_geno.image_index = 0; |
| 274 |
obj_axis_body_geno.sprite_index = spr_axis_body_geno_death; |
| 275 |
cutscene_wait(3); |
| 276 |
break; |
| 277 |
case 26: |
| 278 |
draw_alpha_white -= 0.05; |
| 279 |
if (draw_alpha_white <= 0) |
| 280 |
cutscene_advance(); |
| 281 |
break; |
| 282 |
case 27: |
| 283 |
cutscene_wait(1); |
| 284 |
break; |
| 285 |
case 28: |
| 286 |
obj_axis_body_geno.image_speed = 1; |
| 287 |
if (obj_axis_body_geno.image_index >= (obj_axis_body_geno.image_number - 1)) |
| 288 |
{ |
| 289 |
obj_axis_body_geno.image_speed = 0; |
| 290 |
obj_axis_body_geno.image_index = obj_axis_body_geno.image_number - 1; |
| 291 |
cutscene_advance(); |
| 292 |
} |
| 293 |
break; |
| 294 |
case 29: |
| 295 |
cutscene_wait(2); |
| 296 |
break; |
| 297 |
case 30: |
| 298 |
instance_destroy(obj_heart_battle_fighting_parent); |
| 299 |
instance_destroy(obj_ceroba_transformation_soul); |
| 300 |
global.important_cutscene = true; |
| 301 |
instance_create(319, 320, obj_dialogue_box_battle_transformation_any_in); |
| 302 |
instance_destroy(obj_dialogue_box_battle_transformation_any); |
| 303 |
cutscene_advance(); |
| 304 |
break; |
| 305 |
case 31: |
| 306 |
if (instance_exists(obj_dialogue_box_battle)) |
| 307 |
{ |
| 308 |
global.enemy_dead = true; |
| 309 |
instance_create(0, 0, obj_dialogue_battle_win_genocide); |
| 310 |
audio_play_sound(snd_monster_damage_death, 20, false); |
| 311 |
instance_destroy(); |
| 312 |
with (obj_quote_bubble_battle) |
| 313 |
instance_destroy(); |
| 314 |
} |
| 315 |
break; |
| 316 |
} |
| 317 |
} |