| 1 |
function scr_cutscene_battle_guardener_1scr_cutscene_battle_guardener_1function scr_cutscene_battle_guardener_1()
{
switch (scene)
{
case 0:
if (message_current == 1)
cutscene_wait(1.5);
break;
case 1:
draw_enabled = false;
instance_create_depth(-100, 220, -100, obj_guardener_guy_a);
instance_create_depth(room_width + 100, 220, -100, obj_guardener_guy_b);
cutscene_advance();
break;
case 2:
if (obj_guardener_guy_a.is_on_target && obj_guardener_guy_b.is_on_target)
cutscene_advance();
case 3:
cutscene_wait(1);
break;
case 4:
cutscene_advance();
message_adv = true;
break;
case 5:
if (message_current == 11)
cutscene_wait(1);
break;
case 6:
message[11] = "THEY KNOW.#I JUST SAID THAT.";
message_length = string_length(message[message_current]);
cutscene_advance();
break;
case 7:
cutscene_wait(1);
break;
case 8:
draw_enabled = false;
cutscene_advance();
break;
case 9:
cutscene_wait(1.5);
break;
case 10:
message_adv = true;
cutscene_advance();
break;
case 11:
if (message_current >= 12 && characters >= message_length)
{
message_adv = true;
if (message_current == 13)
cutscene_advance();
}
break;
}
switch (message_current)
{
case 1:
case 11:
case 12:
case 13:
skippable = false;
break;
default:
skippable = true;
break;
}
} () |
| 2 |
{ |
| 3 |
switch (scene) |
| 4 |
{ |
| 5 |
case 0: |
| 6 |
if (message_current == 1) |
| 7 |
cutscene_wait(1.5); |
| 8 |
break; |
| 9 |
case 1: |
| 10 |
draw_enabled = false; |
| 11 |
instance_create_depth(-100, 220, -100, obj_guardener_guy_a); |
| 12 |
instance_create_depth(room_width + 100, 220, -100, obj_guardener_guy_b); |
| 13 |
cutscene_advance(); |
| 14 |
break; |
| 15 |
case 2: |
| 16 |
if (obj_guardener_guy_a.is_on_target && obj_guardener_guy_b.is_on_target) |
| 17 |
cutscene_advance(); |
| 18 |
case 3: |
| 19 |
cutscene_wait(1); |
| 20 |
break; |
| 21 |
case 4: |
| 22 |
cutscene_advance(); |
| 23 |
message_adv = true; |
| 24 |
break; |
| 25 |
case 5: |
| 26 |
if (message_current == 11) |
| 27 |
cutscene_wait(1); |
| 28 |
break; |
| 29 |
case 6: |
| 30 |
message[11] = "THEY KNOW.#I JUST SAID THAT."; |
| 31 |
message_length = string_length(message[message_current]); |
| 32 |
cutscene_advance(); |
| 33 |
break; |
| 34 |
case 7: |
| 35 |
cutscene_wait(1); |
| 36 |
break; |
| 37 |
case 8: |
| 38 |
draw_enabled = false; |
| 39 |
cutscene_advance(); |
| 40 |
break; |
| 41 |
case 9: |
| 42 |
cutscene_wait(1.5); |
| 43 |
break; |
| 44 |
case 10: |
| 45 |
message_adv = true; |
| 46 |
cutscene_advance(); |
| 47 |
break; |
| 48 |
case 11: |
| 49 |
if (message_current >= 12 && characters >= message_length) |
| 50 |
{ |
| 51 |
message_adv = true; |
| 52 |
if (message_current == 13) |
| 53 |
cutscene_advance(); |
| 54 |
} |
| 55 |
break; |
| 56 |
} |
| 57 |
switch (message_current) |
| 58 |
{ |
| 59 |
case 1: |
| 60 |
case 11: |
| 61 |
case 12: |
| 62 |
case 13: |
| 63 |
skippable = false; |
| 64 |
break; |
| 65 |
default: |
| 66 |
skippable = true; |
| 67 |
break; |
| 68 |
} |
| 69 |
} |